QuantsMind SDK Foundation Package Specification¶
Version: R0.2.0 – Foundation SDK Architecture¶
Table of Contents¶
- Foundation Package Tree
- Module Descriptions
- Class Specifications
- Interface Specifications
- Method Contracts
- Exception Hierarchy
- Event Hierarchy
- Validation Strategy
- Serialization Strategy
- UML Descriptions
- Testing Strategy
- Documentation Structure
- Future Roadmap
1. Foundation Package Tree¶
foundation/
├── __init__.py
├── entity.py
├── system.py
├── state.py
├── interaction.py
├── identity.py
├── property.py
├── attribute.py
├── behaviour.py
├── relationship.py
├── constraint.py
├── lifecycle.py
├── event.py
├── observation.py
├── knowledge.py
├── transformation.py
├── space.py
├── time.py
├── interfaces.py
├── protocols.py
├── enums.py
├── validators.py
├── serializers.py
├── factories.py
├── exceptions.py
├── constants.py
└── types.py
2. Module Descriptions¶
2.1 entity.py¶
Purpose: Define the fundamental atomic unit of the QuantsMind ontology.
Scientific Meaning: Represents any discrete object, concept, or phenomenon in a scientific system (particle, atom, molecule, cell, star, financial instrument, quantum state, etc.).
Responsibilities: - Define the Entity contract - Manage identity, properties, state, and behavior - Handle entity lifecycle - Support entity relationships - Enable entity observation and serialization
Dependencies: - identity.py (Identity) - property.py (Property) - attribute.py (Attribute) - state.py (State) - behaviour.py (Behaviour) - relationship.py (Relationship) - constraint.py (Constraint) - lifecycle.py (Lifecycle) - interfaces.py (Observable, Serializable, Validatable, Identifiable) - exceptions.py (EntityError)
Future Extensions: - Entity versioning and migration - Entity cloning and templating - Entity composition patterns - Distributed entity synchronization
2.2 system.py¶
Purpose: Define a collection of entities that form a coherent whole.
Scientific Meaning: Represents a bounded scientific system (quantum circuit, physical system, chemical reaction, biological organism, financial market, etc.).
Responsibilities: - Define the System contract - Manage entity collections - Handle system-level constraints - Support system observation - Enable system serialization
Dependencies: - entity.py (Entity) - state.py (State) - constraint.py (Constraint) - interfaces.py (Observable, Serializable) - exceptions.py (SystemError)
Future Extensions: - Hierarchical system composition - System boundary management - System-level optimization - Distributed system coordination
2.3 state.py¶
Purpose: Define the state representation of entities and systems.
Scientific Meaning: Represents the complete condition of an entity or system at a point in time (quantum state, physical state, chemical state, etc.).
Responsibilities: - Define the State contract - Manage state transitions - Support state comparison - Enable state serialization - Handle state history
Dependencies: - interfaces.py (Serializable, Comparable, Cloneable) - exceptions.py (StateError)
Future Extensions: - State compression and approximation - State differential representation - State versioning - Distributed state consistency
2.4 interaction.py¶
Purpose: Define how entities affect each other.
Scientific Meaning: Represents any process where entities influence each other (quantum gates, forces, chemical reactions, biological interactions, market transactions, etc.).
Responsibilities: - Define the Interaction contract - Manage interaction participants - Handle interaction execution - Support interaction observation - Enable interaction serialization
Dependencies: - entity.py (Entity) - state.py (State) - event.py (Event) - interfaces.py (Observable, Serializable) - exceptions.py (InteractionError)
Future Extensions: - Interaction composition - Interaction scheduling - Interaction optimization - Distributed interaction coordination
2.5 identity.py¶
Purpose: Define unique identification for entities.
Scientific Meaning: Represents the unique identity of an entity across space and time.
Responsibilities: - Define the Identity contract - Generate unique identifiers - Support identity comparison - Enable identity serialization - Handle identity validation
Dependencies: - interfaces.py (Serializable, Comparable) - exceptions.py (IdentityError)
Future Extensions: - Identity namespaces and scopes - Identity migration and remapping - Distributed identity resolution - Identity cryptography
2.6 property.py¶
Purpose: Define named characteristics of entities.
Scientific Meaning: Represents qualitative or quantitative characteristics (mass, charge, spin, position, momentum, etc.).
Responsibilities: - Define the Property contract - Manage property metadata - Support property validation - Enable property serialization - Handle property inheritance
Dependencies: - attribute.py (Attribute) - interfaces.py (Serializable, Validatable) - exceptions.py (PropertyError)
Future Extensions: - Property composition - Property derivation - Property caching - Property optimization
2.7 attribute.py¶
Purpose: Define typed values for properties.
Scientific Meaning: Represents concrete values with types (scalar, vector, tensor, complex, etc.).
Responsibilities: - Define the Attribute contract - Manage attribute typing - Support attribute validation - Enable attribute serialization - Handle attribute conversion
Dependencies: - types.py (Type system) - interfaces.py (Serializable, Validatable, Comparable) - exceptions.py (AttributeError)
Future Extensions: - Attribute units and dimensions - Attribute precision control - Attribute lazy evaluation - Attribute streaming
2.8 behaviour.py¶
Purpose: Define actions and responses of entities.
Scientific Meaning: Represents what an entity can do or how it responds to stimuli (movement, reaction, computation, decision, etc.).
Responsibilities: - Define the Behaviour contract - Manage behaviour execution - Support behaviour composition - Enable behaviour serialization - Handle behaviour scheduling
Dependencies: - entity.py (Entity) - state.py (State) - interfaces.py (Serializable, Observable) - exceptions.py (BehaviourError)
Future Extensions: - Behaviour composition patterns - Behavior optimization - Behavior learning - Distributed behavior coordination
2.9 relationship.py¶
Purpose: Define connections between entities.
Scientific Meaning: Represents structural or functional connections (bonds, forces, dependencies, associations, etc.).
Responsibilities: - Define the Relationship contract - Manage relationship endpoints - Support relationship types - Enable relationship serialization - Handle relationship validation
Dependencies: - entity.py (Entity) - enums.py (RelationshipType) - interfaces.py (Serializable, Validatable) - exceptions.py (RelationshipError)
Future Extensions: - Relationship composition - Relationship inference - Relationship optimization - Distributed relationship management
2.10 constraint.py¶
Purpose: Define rules and limitations for entities and systems.
Scientific Meaning: Represents physical laws, conservation rules, business rules, etc.
Responsibilities: - Define the Constraint contract - Manage constraint evaluation - Support constraint composition - Enable constraint serialization - Handle constraint violation handling
Dependencies: - entity.py (Entity) - state.py (State) - interfaces.py (Serializable, Validatable) - exceptions.py (ConstraintError)
Future Extensions: - Constraint optimization - Constraint learning - Constraint relaxation - Distributed constraint satisfaction
2.11 lifecycle.py¶
Purpose: Define the lifecycle stages of entities.
Scientific Meaning: Represents creation, evolution, and destruction processes.
Responsibilities: - Define the Lifecycle contract - Manage lifecycle stages - Support lifecycle transitions - Enable lifecycle observation - Handle lifecycle validation
Dependencies: - enums.py (LifecycleStage) - event.py (Event) - interfaces.py (Observable, Serializable) - exceptions.py (LifecycleError)
Future Extensions: - Lifecycle composition - Lifecycle optimization - Lifecycle persistence - Distributed lifecycle coordination
2.12 event.py¶
Purpose: Define discrete occurrences in the system.
Scientific Meaning: Represents instantaneous changes or observations (state changes, interactions, measurements, etc.).
Responsibilities: - Define the Event contract - Manage event metadata - Support event ordering - Enable event serialization - Handle event distribution
Dependencies: - time.py (Time) - interfaces.py (Serializable, Timestamped) - exceptions.py (EventError)
Future Extensions: - Event composition - Event filtering - Event aggregation - Distributed event streaming
2.13 observation.py¶
Purpose: Define the capture of entity/system evolution.
Scientific Meaning: Represents the process of measuring or recording system state.
Responsibilities: - Define the Observation contract - Manage observation metadata - Support observation validation - Enable observation serialization - Handle observation storage
Dependencies: - entity.py (Entity) - state.py (State) - time.py (Time) - interfaces.py (Serializable, Timestamped, Validatable) - exceptions.py (ObservationError)
Future Extensions: - Observation composition - Observation compression - Observation privacy - Distributed observation collection
2.14 knowledge.py¶
Purpose: Define derived information from observations.
Scientific Meaning: Represents learned patterns, models, or insights from data.
Responsibilities: - Define the Knowledge contract - Manage knowledge derivation - Support knowledge validation - Enable knowledge serialization - Handle knowledge application
Dependencies: - observation.py (Observation) - interfaces.py (Serializable, Validatable) - exceptions.py (KnowledgeError)
Future Extensions: - Knowledge composition - Knowledge refinement - Knowledge transfer - Distributed knowledge sharing
2.15 transformation.py¶
Purpose: Define state changes and conversions.
Scientific Meaning: Represents any process that changes state (operations, computations, evolutions, etc.).
Responsibilities: - Define the Transformation contract - Manage transformation execution - Support transformation composition - Enable transformation serialization - Handle transformation validation
Dependencies: - state.py (State) - interfaces.py (Serializable, Validatable) - exceptions.py (TransformationError)
Future Extensions: - Transformation optimization - Transformation parallelization - Transformation caching - Distributed transformation execution
2.16 space.py¶
Purpose: Define spatial context for entities and systems.
Scientific Meaning: Represents geometric or topological space (Euclidean, Hilbert, configuration space, etc.).
Responsibilities: - Define the Space contract - Manage spatial coordinates - Support spatial operations - Enable space serialization - Handle space validation
Dependencies: - interfaces.py (Serializable, Validatable) - exceptions.py (SpaceError)
Future Extensions: - Space composition - Space approximation - Space discretization - Distributed space partitioning
2.17 time.py¶
Purpose: Define temporal context for entities and systems.
Scientific Meaning: Represents temporal progression (continuous, discrete, relativistic, etc.).
Responsibilities: - Define the Time contract - Manage temporal coordinates - Support temporal operations - Enable time serialization - Handle time validation
Dependencies: - interfaces.py (Serializable, Comparable) - exceptions.py (TimeError)
Future Extensions: - Time composition - Time approximation - Time discretization - Distributed time synchronization
2.18 interfaces.py¶
Purpose: Define reusable abstract interfaces.
Scientific Meaning: Provides contracts for common behaviors across the SDK.
Responsibilities: - Define core interfaces - Enable interface composition - Support interface validation - Enable interface documentation
Dependencies: - exceptions.py (InterfaceError)
Future Extensions: - Interface versioning - Interface composition patterns - Interface optimization
2.19 protocols.py¶
Purpose: Define structural typing protocols (Python-specific).
Scientific Meaning: Provides duck-typing contracts for flexible implementation.
Responsibilities: - Define core protocols - Enable protocol composition - Support protocol validation - Enable protocol documentation
Dependencies: - interfaces.py (base interfaces)
Future Extensions: - Protocol composition patterns - Protocol optimization
2.20 enums.py¶
Purpose: Define enumeration types for the foundation package.
Scientific Meaning: Provides type-safe constants for common concepts.
Responsibilities: - Define core enumerations - Enable enum serialization - Support enum validation
Dependencies: - None
Future Extensions: - Enum composition - Enum localization
2.21 validators.py¶
Purpose: Define validation logic for foundation objects.
Scientific Meaning: Ensures data integrity and consistency.
Responsibilities: - Define validation contracts - Implement validation rules - Support validation composition - Enable validation reporting
Dependencies: - interfaces.py (Validatable) - exceptions.py (ValidationError)
Future Extensions: - Validation optimization - Validation learning - Distributed validation
2.22 serializers.py¶
Purpose: Define serialization logic for foundation objects.
Scientific Meaning: Enables data persistence and interchange.
Responsibilities: - Define serialization contracts - Implement format serializers - Support serialization composition - Enable serialization validation
Dependencies: - interfaces.py (Serializable) - exceptions.py (SerializationError)
Future Extensions: - Serialization optimization - Serialization compression - Streaming serialization - Distributed serialization
2.23 factories.py¶
Purpose: Define object creation patterns.
Scientific Meaning: Provides flexible object instantiation.
Responsibilities: - Define factory contracts - Implement factory methods - Support factory composition - Enable factory validation
Dependencies: - All foundation modules
Future Extensions: - Factory optimization - Factory caching - Distributed factory coordination
2.24 exceptions.py¶
Purpose: Define exception hierarchy for foundation package.
Scientific Meaning: Provides structured error handling.
Responsibilities: - Define exception hierarchy - Enable exception composition - Support exception serialization - Enable exception documentation
Dependencies: - quantsmind.exceptions (base exceptions)
Future Extensions: - Exception composition patterns - Exception localization
2.25 constants.py¶
Purpose: Define constants for foundation package.
Scientific Meaning: Provides immutable values for common concepts.
Responsibilities: - Define core constants - Enable constant validation - Support constant documentation
Dependencies: - None
Future Extensions: - Constant composition - Constant localization
2.26 types.py¶
Purpose: Define type system for foundation package.
Scientific Meaning: Provides type safety and documentation.
Responsibilities: - Define core types - Enable type validation - Support type composition - Enable type documentation
Dependencies: - None
Future Extensions: - Type composition patterns - Type optimization
3. Class Specifications¶
3.1 Entity Class¶
General¶
Class Name: Entity
Description: The fundamental atomic unit of the QuantsMind ontology. Represents any discrete object, concept, or phenomenon in a scientific system.
Design Rationale: Entity is the core abstraction that all domain packages specialize. It provides a unified model for particles, atoms, molecules, cells, stars, financial instruments, quantum states, and any other scientific concept.
Scientific Meaning: In physics, an entity could be a particle; in chemistry, a molecule; in biology, a cell; in finance, a security. The Entity abstraction unifies these concepts.
SDK Purpose: Provides the base contract that all domain-specific entities must implement, ensuring cross-domain compatibility.
Relationships¶
Parent Class: ABC (Abstract Base Class)
Child Classes:
- QuantumEntity (quantum package)
- PhysicalEntity (physics package)
- ChemicalEntity (chemistry package)
- BiologicalEntity (biology package)
- AstronomicalEntity (astronomy package)
- FinancialEntity (finance package)
- AIEntity (ai package)
Interfaces Implemented:
- Identifiable
- Observable
- Serializable
- Validatable
- Cloneable
- Timestamped
Collaborating Classes:
- Identity (unique identification)
- Property (named characteristics)
- Attribute (typed values)
- State (current condition)
- Behaviour (actions and responses)
- Relationship (connections to other entities)
- Constraint (rules and limitations)
- Lifecycle (creation, evolution, destruction)
- Event (discrete occurrences)
Attributes¶
id: UUID
- Unique identifier for the entity
- Immutable after creation
- Used for equality comparison
uuid: str
- String representation of the UUID
- Immutable after creation
- Used for serialization
name: str
- Human-readable name
- Mutable
- Used for display and logging
label: str
- Short label for UI display
- Mutable
- Used for compact representation
type: str
- Entity type identifier
- Immutable after creation
- Used for type checking and routing
metadata: dict[str, Any]
- Arbitrary metadata
- Mutable
- Used for extensibility
properties: dict[str, Property]
- Named properties
- Mutable
- Used for entity characteristics
state: State
- Current state
- Mutable
- Used for entity condition
history: list[State]
- Historical states
- Append-only
- Used for state evolution tracking
relationships: dict[str, list[Relationship]]
- Entity relationships
- Mutable
- Used for entity connections
constraints: list[Constraint]
- Entity constraints
- Mutable
- Used for entity rules
tags: set[str]
- Entity tags
- Mutable
- Used for categorization
version: int
- Entity version
- Incremental
- Used for optimistic concurrency
created_at: datetime
- Creation timestamp
- Immutable
- Used for auditing
updated_at: datetime
- Last update timestamp
- Auto-updated
- Used for auditing
Properties¶
Python Properties:
- age: timedelta (computed from created_at)
- is_active: bool (based on lifecycle state)
- state_count: int (length of history)
Behaviors¶
Conceptual Behaviors:
- create(): Initialize a new entity
- initialize(): Set up entity with initial state
- activate(): Mark entity as active
- deactivate(): Mark entity as inactive
- suspend(): Temporarily pause entity
- destroy(): Clean up entity resources
- clone(): Create a copy of the entity
- observe(): Capture current entity state
- snapshot(): Create a point-in-time copy
- restore(): Restore entity from snapshot
- validate(): Verify entity integrity
- compare(): Compare entities
- serialize(): Convert to serializable format
- deserialize(): Load from serializable format
- update_state(): Change entity state
- interact(): Participate in interaction
- add_property(): Add a property
- remove_property(): Remove a property
- add_relationship(): Add a relationship
- remove_relationship(): Remove a relationship
- add_constraint(): Add a constraint
- remove_constraint(): Remove a constraint
- emit_event(): Emit an event
Methods¶
create()¶
Method Name: create
Signature:
@classmethod
def create(
cls,
name: str,
entity_type: str,
initial_state: State | None = None,
properties: dict[str, Property] | None = None,
metadata: dict[str, Any] | None = None
) -> Entity
Input Parameters:
- name: Human-readable name
- entity_type: Type identifier
- initial_state: Optional initial state
- properties: Optional initial properties
- metadata: Optional metadata
Return Type: Entity
Preconditions: - Name must be non-empty - Entity type must be valid - Initial state must be valid if provided
Postconditions: - Entity is created with unique ID - Entity is in initialized lifecycle stage - All provided data is stored
Exceptions Raised:
- InvalidNameError if name is invalid
- InvalidTypeError if type is invalid
- InvalidStateError if state is invalid
Example Usage:
entity = Entity.create(
name="Electron-1",
entity_type="particle",
initial_state=State(...),
properties={"mass": Property(...)}
)
initialize()¶
Method Name: initialize
Signature:
def initialize(self, initial_state: State) -> None
Input Parameters:
- initial_state: Initial state for the entity
Return Type: None
Preconditions: - Entity must be in created stage - Initial state must be valid
Postconditions: - Entity state is set - Entity lifecycle moves to initialized stage - Initialization event is emitted
Exceptions Raised:
- InvalidLifecycleError if entity not in created stage
- InvalidStateError if state is invalid
Example Usage:
entity.initialize(initial_state=State(...))
activate()¶
Method Name: activate
Signature:
def activate(self) -> None
Input Parameters: None
Return Type: None
Preconditions: - Entity must be in initialized stage - All constraints must be satisfied
Postconditions: - Entity is marked as active - Entity lifecycle moves to active stage - Activation event is emitted
Exceptions Raised:
- InvalidLifecycleError if entity not in initialized stage
- ConstraintViolationError if constraints not satisfied
Example Usage:
entity.activate()
deactivate()¶
Method Name: deactivate
Signature:
def deactivate(self) -> None
Input Parameters: None
Return Type: None
Preconditions: - Entity must be in active stage
Postconditions: - Entity is marked as inactive - Entity lifecycle moves to inactive stage - Deactivation event is emitted
Exceptions Raised:
- InvalidLifecycleError if entity not in active stage
Example Usage:
entity.deactivate()
suspend()¶
Method Name: suspend
Signature:
def suspend(self) -> None
Input Parameters: None
Return Type: None
Preconditions: - Entity must be in active stage
Postconditions: - Entity is marked as suspended - Entity lifecycle moves to suspended stage - Suspension event is emitted
Exceptions Raised:
- InvalidLifecycleError if entity not in active stage
Example Usage:
entity.suspend()
destroy()¶
Method Name: destroy
Signature:
def destroy(self) -> None
Input Parameters: None
Return Type: None
Preconditions: - Entity must not be in active stage - All relationships must be removed
Postconditions: - Entity resources are cleaned up - Entity lifecycle moves to destroyed stage - Destruction event is emitted
Exceptions Raised:
- InvalidLifecycleError if entity in active stage
- RelationshipError if relationships exist
Example Usage:
entity.destroy()
clone()¶
Method Name: clone
Signature:
def clone(self, deep: bool = True) -> Entity
Input Parameters:
- deep: Whether to perform deep copy
Return Type: Entity
Preconditions: - Entity must be clonable - All referenced objects must support cloning
Postconditions: - New entity is created with copied data - New entity has unique ID - Clone event is emitted
Exceptions Raised:
- CloneError if cloning fails
Example Usage:
cloned_entity = entity.clone(deep=True)
observe()¶
Method Name: observe
Signature:
def observe(self) -> Observation
Input Parameters: None
Return Type: Observation
Preconditions: - Entity must be observable - Entity must have valid state
Postconditions: - Observation is created with current state - Observation event is emitted
Exceptions Raised:
- ObservationError if observation fails
Example Usage:
observation = entity.observe()
snapshot()¶
Method Name: snapshot
Signature:
def snapshot(self) -> dict[str, Any]
Input Parameters: None
Return Type: dict[str, Any]
Preconditions: - Entity must have valid state
Postconditions: - Complete entity state is captured - Snapshot is serializable
Exceptions Raised:
- SnapshotError if snapshot fails
Example Usage:
snapshot = entity.snapshot()
restore()¶
Method Name: restore
Signature:
def restore(self, snapshot: dict[str, Any]) -> None
Input Parameters:
- snapshot: Snapshot to restore from
Return Type: None
Preconditions: - Snapshot must be valid - Snapshot must be compatible
Postconditions: - Entity state is restored - Restore event is emitted
Exceptions Raised:
- RestoreError if restore fails
- IncompatibleSnapshotError if snapshot incompatible
Example Usage:
entity.restore(snapshot)
validate()¶
Method Name: validate
Signature:
def validate(self) -> ValidationResult
Input Parameters: None
Return Type: ValidationResult
Preconditions: None
Postconditions: - Entity integrity is verified - Validation result is returned
Exceptions Raised: None
Example Usage:
result = entity.validate()
if not result.is_valid:
print(result.errors)
compare()¶
Method Name: compare
Signature:
def compare(self, other: Entity) -> ComparisonResult
Input Parameters:
- other: Entity to compare with
Return Type: ComparisonResult
Preconditions: - Other entity must be of compatible type
Postconditions: - Entities are compared - Comparison result is returned
Exceptions Raised:
- IncompatibleTypeError if types incompatible
Example Usage:
result = entity.compare(other_entity)
print(result.similarity)
serialize()¶
Method Name: serialize
Signature:
def serialize(self, format: SerializationFormat = SerializationFormat.JSON) -> bytes
Input Parameters:
- format: Serialization format
Return Type: bytes
Preconditions: - Entity must be serializable - Format must be supported
Postconditions: - Entity is converted to bytes - Serialized data is valid
Exceptions Raised:
- SerializationError if serialization fails
- UnsupportedFormatError if format not supported
Example Usage:
data = entity.serialize(format=SerializationFormat.JSON)
deserialize()¶
Method Name: deserialize
Signature:
@classmethod
def deserialize(cls, data: bytes, format: SerializationFormat = SerializationFormat.JSON) -> Entity
Input Parameters:
- data: Serialized data
- format: Serialization format
Return Type: Entity
Preconditions: - Data must be valid - Format must be supported
Postconditions: - Entity is created from data - Entity is fully initialized
Exceptions Raised:
- DeserializationError if deserialization fails
- InvalidDataError if data invalid
Example Usage:
entity = Entity.deserialize(data, format=SerializationFormat.JSON)
update_state()¶
Method Name: update_state
Signature:
def update_state(self, new_state: State) -> None
Input Parameters:
- new_state: New state to set
Return Type: None
Preconditions: - New state must be valid - All constraints must be satisfied
Postconditions: - Current state is archived in history - New state is set - State change event is emitted
Exceptions Raised:
- InvalidStateError if state invalid
- ConstraintViolationError if constraints violated
Example Usage:
entity.update_state(new_state)
interact()¶
Method Name: interact
Signature:
def interact(self, interaction: Interaction) -> InteractionResult
Input Parameters:
- interaction: Interaction to participate in
Return Type: InteractionResult
Preconditions: - Entity must be active - Interaction must be valid
Postconditions: - Entity participates in interaction - State may be updated - Interaction result is returned
Exceptions Raised:
- InteractionError if interaction fails
- InvalidStateError if state becomes invalid
Example Usage:
result = entity.interact(interaction)
add_property()¶
Method Name: add_property
Signature:
def add_property(self, property: Property) -> None
Input Parameters:
- property: Property to add
Return Type: None
Preconditions: - Property must be valid - Property name must be unique
Postconditions: - Property is added to entity - Property added event is emitted
Exceptions Raised:
- DuplicatePropertyError if property name exists
- InvalidPropertyError if property invalid
Example Usage:
entity.add_property(Property(name="mass", value=Attribute(...)))
remove_property()¶
Method Name: remove_property
Signature:
def remove_property(self, property_name: str) -> None
Input Parameters:
- property_name: Name of property to remove
Return Type: None
Preconditions: - Property must exist
Postconditions: - Property is removed from entity - Property removed event is emitted
Exceptions Raised:
- PropertyNotFoundError if property not found
Example Usage:
entity.remove_property("mass")
add_relationship()¶
Method Name: add_relationship
Signature:
def add_relationship(self, relationship: Relationship) -> None
Input Parameters:
- relationship: Relationship to add
Return Type: None
Preconditions: - Relationship must be valid - Entity must be one of the endpoints
Postconditions: - Relationship is added to entity - Relationship added event is emitted
Exceptions Raised:
- InvalidRelationshipError if relationship invalid
- NotEndpointError if entity not endpoint
Example Usage:
entity.add_relationship(Relationship(type="bond", target=other_entity))
remove_relationship()¶
Method Name: remove_relationship
Signature:
def remove_relationship(self, relationship_id: str) -> None
Input Parameters:
- relationship_id: ID of relationship to remove
Return Type: None
Preconditions: - Relationship must exist
Postconditions: - Relationship is removed from entity - Relationship removed event is emitted
Exceptions Raised:
- RelationshipNotFoundError if relationship not found
Example Usage:
entity.remove_relationship(relationship_id)
add_constraint()¶
Method Name: add_constraint
Signature:
def add_constraint(self, constraint: Constraint) -> None
Input Parameters:
- constraint: Constraint to add
Return Type: None
Preconditions: - Constraint must be valid
Postconditions: - Constraint is added to entity - State is validated against constraint - Constraint added event is emitted
Exceptions Raised:
- InvalidConstraintError if constraint invalid
- ConstraintViolationError if current state violates
Example Usage:
entity.add_constraint(Constraint(rule="mass > 0"))
remove_constraint()¶
Method Name: remove_constraint
Signature:
def remove_constraint(self, constraint_id: str) -> None
Input Parameters:
- constraint_id: ID of constraint to remove
Return Type: None
Preconditions: - Constraint must exist
Postconditions: - Constraint is removed from entity - Constraint removed event is emitted
Exceptions Raised:
- ConstraintNotFoundError if constraint not found
Example Usage:
entity.remove_constraint(constraint_id)
emit_event()¶
Method Name: emit_event
Signature:
def emit_event(self, event: Event) -> None
Input Parameters:
- event: Event to emit
Return Type: None
Preconditions: - Event must be valid - Entity must be observable
Postconditions: - Event is emitted to observers - Event is logged
Exceptions Raised:
- InvalidEventError if event invalid
Example Usage:
entity.emit_event(Event(type="state_changed", data={...}))
Private Helpers¶
_validate_state_transition(): Validate state transition is valid _archive_current_state(): Archive current state to history _check_constraints(): Check all constraints are satisfied _increment_version(): Increment entity version _update_timestamp(): Update updated_at timestamp
Lifecycle¶
Created
↓
Initialized
↓
Validated
↓
Activated
↓
Updated (repeated)
↓
Observed (repeated)
↓
Serialized (optional)
↓
Archived (optional)
↓
Destroyed
Events¶
EntityCreated: Emitted when entity is created EntityInitialized: Emitted when entity is initialized EntityActivated: Emitted when entity is activated EntityDeactivated: Emitted when entity is deactivated EntitySuspended: Emitted when entity is suspended EntityDestroyed: Emitted when entity is destroyed StateChanged: Emitted when entity state changes PropertyAdded: Emitted when property is added PropertyRemoved: Emitted when property is removed RelationshipAdded: Emitted when relationship is added RelationshipRemoved: Emitted when relationship is removed ConstraintAdded: Emitted when constraint is added ConstraintRemoved: Emitted when constraint is removed ConstraintViolated: Emitted when constraint is violated ValidationFailed: Emitted when validation fails
3.2 System Class¶
General¶
Class Name: System
Description: A collection of entities that form a coherent whole.
Design Rationale: Systems provide the boundary and context for entities to interact. They enable modeling of complex scientific systems as collections of simpler entities.
Scientific Meaning: A quantum circuit, a physical system, a chemical reaction network, a biological organism, a financial market.
SDK Purpose: Provides the contract for managing collections of entities and their interactions.
Relationships¶
Parent Class: ABC
Child Classes:
- QuantumSystem (quantum package)
- PhysicalSystem (physics package)
- ChemicalSystem (chemistry package)
- BiologicalSystem (biology package)
- AstronomicalSystem (astronomy package)
- FinancialSystem (finance package)
Interfaces Implemented:
- Observable
- Serializable
- Validatable
Collaborating Classes:
- Entity (system components)
- State (system state)
- Constraint (system constraints)
- Interaction (entity interactions)
Attributes¶
id: UUID
- Unique system identifier
name: str
- System name
entities: dict[str, Entity]
- Entity collection
state: State
- System state
constraints: list[Constraint]
- System constraints
boundary: dict[str, Any]
- System boundary definition
metadata: dict[str, Any]
- System metadata
created_at: datetime
- Creation timestamp
updated_at: datetime
- Last update timestamp
Properties¶
entity_count: int (number of entities)
is_empty: bool (whether system has entities)
is_active: bool (whether system is active)
Behaviors¶
add_entity(): Add entity to system remove_entity(): Remove entity from system get_entity(): Retrieve entity by ID list_entities(): List all entities validate(): Validate system integrity serialize(): Serialize system deserialize(): Deserialize system observe(): Observe system state apply_constraint(): Apply system constraint remove_constraint(): Remove system constraint
Methods¶
add_entity()¶
Method Name: add_entity
Signature:
def add_entity(self, entity: Entity) -> None
Input Parameters:
- entity: Entity to add
Return Type: None
Preconditions: - Entity must be valid - Entity must not already be in system
Postconditions: - Entity is added to system - System state is updated - Entity added event is emitted
Exceptions Raised:
- DuplicateEntityError if entity already in system
- InvalidEntityError if entity invalid
Example Usage:
system.add_entity(entity)
remove_entity()¶
Method Name: remove_entity
Signature:
def remove_entity(self, entity_id: str) -> None
Input Parameters:
- entity_id: ID of entity to remove
Return Type: None
Preconditions: - Entity must exist in system - Entity must not have active relationships
Postconditions: - Entity is removed from system - System state is updated - Entity removed event is emitted
Exceptions Raised:
- EntityNotFoundError if entity not found
- ActiveRelationshipError if entity has active relationships
Example Usage:
system.remove_entity(entity_id)
get_entity()¶
Method Name: get_entity
Signature:
def get_entity(self, entity_id: str) -> Entity
Input Parameters:
- entity_id: ID of entity to retrieve
Return Type: Entity
Preconditions: - Entity must exist in system
Postconditions: - Entity is returned
Exceptions Raised:
- EntityNotFoundError if entity not found
Example Usage:
entity = system.get_entity(entity_id)
list_entities()¶
Method Name: list_entities
Signature:
def list_entities(self, filter: dict[str, Any] | None = None) -> list[Entity]
Input Parameters:
- filter: Optional filter criteria
Return Type: list[Entity]
Preconditions: None
Postconditions: - Filtered entity list is returned
Exceptions Raised: None
Example Usage:
entities = system.list_entities(filter={"type": "particle"})
validate()¶
Method Name: validate
Signature:
def validate(self) -> ValidationResult
Input Parameters: None
Return Type: ValidationResult
Preconditions: None
Postconditions: - System integrity is verified - Validation result is returned
Exceptions Raised: None
Example Usage:
result = system.validate()
Lifecycle¶
Created
↓
Initialized
↓
Populated (entities added)
↓
Validated
↓
Activated
↓
Evolved (interactions occur)
↓
Observed
↓
Serialized
↓
Destroyed
Events¶
SystemCreated: Emitted when system is created EntityAdded: Emitted when entity is added EntityRemoved: Emitted when entity is removed SystemValidated: Emitted when system is validated SystemActivated: Emitted when system is activated SystemDestroyed: Emitted when system is destroyed
3.3 State Class¶
General¶
Class Name: State
Description: Represents the complete condition of an entity or system at a point in time.
Design Rationale: State provides a unified model for representing conditions across all scientific domains.
Scientific Meaning: Quantum state vector, physical state (position, momentum), chemical state (concentrations), biological state (cell state), financial state (portfolio state).
SDK Purpose: Provides the contract for representing and managing entity/system conditions.
Relationships¶
Parent Class: ABC
Child Classes:
- QuantumState (quantum package)
- PhysicalState (physics package)
- ChemicalState (chemistry package)
- BiologicalState (biology package)
- FinancialState (finance package)
Interfaces Implemented:
- Serializable
- Comparable
- Cloneable
Collaborating Classes:
- Entity (state owner)
- Transformation (state changes)
Attributes¶
data: dict[str, Any]
- State data
timestamp: datetime
- State timestamp
version: int
- State version
metadata: dict[str, Any]
- State metadata
Properties¶
age: timedelta (time since state creation)
is_valid: bool (whether state is valid)
Behaviors¶
compare(): Compare states clone(): Clone state serialize(): Serialize state deserialize(): Deserialize state validate(): Validate state apply_transformation(): Apply transformation to state
Methods¶
compare()¶
Method Name: compare
Signature:
def compare(self, other: State) -> StateComparison
Input Parameters:
- other: State to compare with
Return Type: StateComparison
Preconditions: - Other state must be compatible
Postconditions: - States are compared - Comparison result is returned
Exceptions Raised:
- IncompatibleStateError if states incompatible
Example Usage:
comparison = state.compare(other_state)
apply_transformation()¶
Method Name: apply_transformation
Signature:
def apply_transformation(self, transformation: Transformation) -> State
Input Parameters:
- transformation: Transformation to apply
Return Type: State
Preconditions: - Transformation must be valid - Transformation must be applicable
Postconditions: - New state is created - Transformation is applied
Exceptions Raised:
- InvalidTransformationError if transformation invalid
- TransformationError if transformation fails
Example Usage:
new_state = state.apply_transformation(transformation)
Lifecycle¶
Created
↓
Initialized
↓
Validated
↓
Used
↓
Archived
Events¶
StateChanged: Emitted when state changes StateValidated: Emitted when state is validated StateArchived: Emitted when state is archived
3.4 Interaction Class¶
General¶
Class Name: Interaction
Description: Represents how entities affect each other.
Design Rationale: Interactions provide the mechanism for entities to influence each other, enabling modeling of forces, reactions, transactions, etc.
Scientific Meaning: Quantum gate operation, physical force, chemical reaction, biological interaction, financial transaction.
SDK Purpose: Provides the contract for defining and executing entity interactions.
Relationships¶
Parent Class: ABC
Child Classes:
- QuantumInteraction (quantum package)
- PhysicalInteraction (physics package)
- ChemicalInteraction (chemistry package)
- BiologicalInteraction (biology package)
- FinancialInteraction (finance package)
Interfaces Implemented:
- Observable
- Serializable
Collaborating Classes:
- Entity (interaction participants)
- State (state changes)
Attributes¶
id: UUID
- Interaction identifier
type: str
- Interaction type
participants: list[Entity]
- Participating entities
parameters: dict[str, Any]
- Interaction parameters
result: InteractionResult | None
- Interaction result
timestamp: datetime
- Interaction timestamp
duration: timedelta | None
- Interaction duration
Properties¶
is_complete: bool (whether interaction is complete)
participant_count: int (number of participants)
Behaviors¶
execute(): Execute interaction validate(): Validate interaction serialize(): Serialize interaction deserialize(): Deserialize interaction add_participant(): Add participant remove_participant(): Remove participant
Methods¶
execute()¶
Method Name: execute
Signature:
def execute(self) -> InteractionResult
Input Parameters: None
Return Type: InteractionResult
Preconditions: - All participants must be active - All parameters must be valid - All constraints must be satisfied
Postconditions: - Interaction is executed - Participant states may change - Result is returned - Interaction completed event is emitted
Exceptions Raised:
- InteractionError if execution fails
- ConstraintViolationError if constraints violated
Example Usage:
result = interaction.execute()
Lifecycle¶
Created
↓
Configured (participants added)
↓
Validated
↓
Executed
↓
Completed
Events¶
InteractionCreated: Emitted when interaction is created InteractionStarted: Emitted when interaction starts InteractionCompleted: Emitted when interaction completes InteractionFailed: Emitted when interaction fails
3.5 Identity Class¶
General¶
Class Name: Identity
Description: Represents unique identification for entities.
Design Rationale: Identity provides a robust mechanism for uniquely identifying entities across space and time.
Scientific Meaning: Unique identifier for particles, atoms, molecules, cells, etc.
SDK Purpose: Provides the contract for entity identification.
Relationships¶
Parent Class: ABC
Child Classes:
- UUIDIdentity (concrete implementation)
- CompositeIdentity (composite identifiers)
Interfaces Implemented:
- Serializable
- Comparable
Attributes¶
id: UUID
- Unique identifier
namespace: str | None
- Optional namespace
metadata: dict[str, Any]
- Identity metadata
Properties¶
is_valid: bool (whether identity is valid)
string: str (string representation)
Behaviors¶
compare(): Compare identities serialize(): Serialize identity deserialize(): Deserialize identity validate(): Validate identity
Methods¶
validate()¶
Method Name: validate
Signature:
def validate(self) -> bool
Input Parameters: None
Return Type: bool
Preconditions: None
Postconditions: - Identity validity is checked - Result is returned
Exceptions Raised: None
Example Usage:
if identity.validate():
print("Identity is valid")
3.6 Property Class¶
General¶
Class Name: Property
Description: Represents named characteristics of entities.
Design Rationale: Properties provide a structured way to define and manage entity characteristics.
Scientific Meaning: Mass, charge, spin, position, momentum, concentration, etc.
SDK Purpose: Provides the contract for entity properties.
Relationships¶
Parent Class: ABC
Child Classes:
- ScalarProperty
- VectorProperty
- TensorProperty
Interfaces Implemented:
- Serializable
- Validatable
Collaborating Classes:
- Attribute (property values)
Attributes¶
name: str
- Property name
value: Attribute
- Property value
type: str
- Property type
unit: str | None
- Optional unit
metadata: dict[str, Any]
- Property metadata
constraints: list[Constraint]
- Property constraints
Properties¶
is_valid: bool (whether property is valid)
has_unit: bool (whether property has unit)
Behaviors¶
validate(): Validate property serialize(): Serialize property deserialize(): Deserialize property set_value(): Set property value get_value(): Get property value
Methods¶
validate()¶
Method Name: validate
Signature:
def validate(self) -> ValidationResult
Input Parameters: None
Return Type: ValidationResult
Preconditions: None
Postconditions: - Property is validated - Result is returned
Exceptions Raised: None
Example Usage:
result = property.validate()
3.7 Attribute Class¶
General¶
Class Name: Attribute
Description: Represents typed values for properties.
Design Rationale: Attributes provide type-safe value representation for properties.
Scientific Meaning: Concrete values with types (scalars, vectors, tensors, complex numbers).
SDK Purpose: Provides the contract for typed values.
Relationships¶
Parent Class: ABC
Child Classes:
- ScalarAttribute
- VectorAttribute
- TensorAttribute
- ComplexAttribute
Interfaces Implemented:
- Serializable
- Validatable
- Comparable
Attributes¶
value: Any
- Attribute value
type: str
- Attribute type
precision: int | None
- Optional precision
unit: str | None
- Optional unit
Properties¶
is_scalar: bool (whether attribute is scalar)
is_vector: bool (whether attribute is vector)
Behaviors¶
validate(): Validate attribute serialize(): Serialize attribute deserialize(): Deserialize attribute compare(): Compare attributes convert(): Convert to different type
Methods¶
validate()¶
Method Name: validate
Signature:
def validate(self) -> ValidationResult
Input Parameters: None
Return Type: ValidationResult
Preconditions: None
Postconditions: - Attribute is validated - Result is returned
Exceptions Raised: None
Example Usage:
result = attribute.validate()
3.8 Behaviour Class¶
General¶
Class Name: Behaviour
Description: Represents actions and responses of entities.
Design Rationale: Behaviors provide the mechanism for entities to act and respond to stimuli.
Scientific Meaning: Movement, reaction, computation, decision-making, etc.
SDK Purpose: Provides the contract for entity behaviors.
Relationships¶
Parent Class: ABC
Child Classes:
- DeterministicBehaviour
- StochasticBehaviour
- LearnedBehaviour
Interfaces Implemented:
- Observable
- Serializable
Collaborating Classes:
- Entity (behavior owner)
- State (behavior context)
Attributes¶
name: str
- Behavior name
type: str
- Behavior type
parameters: dict[str, Any]
- Behavior parameters
preconditions: list[Constraint]
- Behavior preconditions
postconditions: list[Constraint]
- Behavior postconditions
Properties¶
is_executable: bool (whether behavior can execute)
Behaviors¶
execute(): Execute behavior validate(): Validate behavior serialize(): Serialize behavior deserialize(): Deserialize behavior
Methods¶
execute()¶
Method Name: execute
Signature:
def execute(self, context: dict[str, Any]) -> BehaviourResult
Input Parameters:
- context: Execution context
Return Type: BehaviourResult
Preconditions: - All preconditions must be satisfied - Context must be valid
Postconditions: - Behavior is executed - Result is returned - Behavior executed event is emitted
Exceptions Raised:
- BehaviourError if execution fails
- PreconditionError if preconditions not satisfied
Example Usage:
result = behaviour.execute(context={"state": current_state})
3.9 Relationship Class¶
General¶
Class Name: Relationship
Description: Represents connections between entities.
Design Rationale: Relationships provide the mechanism for defining structural and functional connections between entities.
Scientific Meaning: Bonds, forces, dependencies, associations, etc.
SDK Purpose: Provides the contract for entity relationships.
Relationships¶
Parent Class: ABC
Child Classes:
- DirectedRelationship
- UndirectedRelationship
- WeightedRelationship
Interfaces Implemented:
- Serializable
- Validatable
Collaborating Classes:
- Entity (relationship endpoints)
Attributes¶
id: UUID
- Relationship identifier
type: str
- Relationship type
source: Entity
- Source entity
target: Entity
- Target entity
properties: dict[str, Any]
- Relationship properties
metadata: dict[str, Any]
- Relationship metadata
Properties¶
is_directed: bool (whether relationship is directed)
is_active: bool (whether relationship is active)
Behaviors¶
validate(): Validate relationship serialize(): Serialize relationship deserialize(): Deserialize relationship activate(): Activate relationship **deactivate()`: Deactivate relationship
Methods¶
validate()¶
Method Name: validate
Signature:
def validate(self) -> ValidationResult
Input Parameters: None
Return Type: ValidationResult
Preconditions: None
Postconditions: - Relationship is validated - Result is returned
Exceptions Raised: None
Example Usage:
result = relationship.validate()
3.10 Constraint Class¶
General¶
Class Name: Constraint
Description: Represents rules and limitations for entities and systems.
Design Rationale: Constraints provide the mechanism for enforcing rules and limitations.
Scientific Meaning: Physical laws, conservation rules, business rules, etc.
SDK Purpose: Provides the contract for constraints.
Relationships¶
Parent Class: ABC
Child Classes:
- EqualityConstraint
- InequalityConstraint
- RangeConstraint
- LogicalConstraint
Interfaces Implemented:
- Serializable
- Validatable
Collaborating Classes:
- Entity (constrained entity)
- State (constrained state)
Attributes¶
id: UUID
- Constraint identifier
type: str
- Constraint type
rule: str | Callable
- Constraint rule
severity: ConstraintSeverity
- Constraint severity
message: str | None
- Constraint violation message
Properties¶
is_hard: bool (whether constraint is hard)
is_soft: bool (whether constraint is soft)
Behaviors¶
evaluate(): Evaluate constraint
validate(): Validate constraint
**serialize(): Serialize constraint
deserialize()`: Deserialize constraint
Methods¶
evaluate()¶
Method Name: evaluate
Signature:
def evaluate(self, context: dict[str, Any]) -> ConstraintResult
Input Parameters:
- context: Evaluation context
Return Type: ConstraintResult
Preconditions: - Context must be valid
Postconditions: - Constraint is evaluated - Result is returned
Exceptions Raised:
- ConstraintError if evaluation fails
Example Usage:
result = constraint.evaluate(context={"state": current_state})
3.11 Lifecycle Class¶
General¶
Class Name: Lifecycle
Description: Represents the lifecycle stages of entities.
Design Rationale: Lifecycle provides the mechanism for managing entity creation, evolution, and destruction.
Scientific Meaning: Birth, growth, death of entities.
SDK Purpose: Provides the contract for entity lifecycle management.
Relationships¶
Parent Class: ABC
Child Classes:
- EntityLifecycle
- SystemLifecycle
Interfaces Implemented:
- Observable
- Serializable
Collaborating Classes:
- Entity (lifecycle owner)
- Event (lifecycle events)
Attributes¶
current_stage: LifecycleStage
- Current lifecycle stage
history: list[LifecycleTransition]
- Lifecycle transition history
metadata: dict[str, Any]
- Lifecycle metadata
Properties¶
is_active: bool (whether in active stage)
**is_destroyed:bool` (whether in destroyed stage)
Behaviors¶
transition_to(): Transition to new stage
validate_transition(): Validate transition
**serialize(): Serialize lifecycle
deserialize()`: Deserialize lifecycle
Methods¶
transition_to()¶
Method Name: transition_to
Signature:
def transition_to(self, new_stage: LifecycleStage) -> None
Input Parameters:
- new_stage: Target stage
Return Type: None
Preconditions: - Transition must be valid - Entity must be in valid current stage
Postconditions: - Lifecycle transitions to new stage - Transition event is emitted - History is updated
Exceptions Raised:
- InvalidTransitionError if transition invalid
- LifecycleError if transition fails
Example Usage:
lifecycle.transition_to(LifecycleStage.ACTIVE)
3.12 Event Class¶
General¶
Class Name: Event
Description: Represents discrete occurrences in the system.
Design Rationale: Events provide the mechanism for representing and handling discrete changes and observations.
Scientific Meaning: State changes, interactions, measurements, etc.
SDK Purpose: Provides the contract for event representation and handling.
Relationships¶
Parent Class: ABC
Child Classes:
- StateChangeEvent
- InteractionEvent
- ObservationEvent
- LifecycleEvent
Interfaces Implemented:
- Serializable
- Timestamped
Collaborating Classes:
- Time (event timestamp)
- Entity (event source)
Attributes¶
id: UUID
- Event identifier
type: str
- Event type
source: Entity | None
- Event source
timestamp: datetime
- Event timestamp
data: dict[str, Any]
- Event data
metadata: dict[str, Any]
- Event metadata
Properties¶
age: timedelta (time since event)
is_recent: bool (whether event is recent)
Behaviors¶
serialize(): Serialize event
**deserialize(): Deserialize event
**validate(): Validate event
Methods¶
validate()¶
Method Name: validate
Signature:
def validate(self) -> ValidationResult
Input Parameters: None
Return Type: ValidationResult
Preconditions: None
Postconditions: - Event is validated - Result is returned
Exceptions Raised: None
Example Usage:
result = event.validate()
3.13 Observation Class¶
General¶
Class Name: Observation
Description: Represents the capture of entity/system evolution.
Design Rationale: Observations provide the mechanism for measuring and recording system state.
Scientific Meaning: Measurements, recordings, data collection.
SDK Purpose: Provides the contract for observation representation and handling.
Relationships¶
Parent Class: ABC
Child Classes:
- DirectObservation
- IndirectObservation
- DerivedObservation
Interfaces Implemented:
- Serializable
- Timestamped
- Validatable
Collaborating Classes:
- Entity (observed entity)
- State (observed state)
- Time (observation timestamp)
Attributes¶
id: UUID
- Observation identifier
entity_id: str
- Observed entity ID
state: State
- Observed state
timestamp: datetime
- Observation timestamp
metadata: dict[str, Any]
- Observation metadata
quality: ObservationQuality
- Observation quality
Properties¶
is_valid: bool (whether observation is valid)
age: timedelta (time since observation)
Behaviors¶
validate(): Validate observation
serialize(): Serialize observation
**deserialize(): Deserialize observation
compare()`: Compare observations
Methods¶
validate()¶
Method Name: validate
Signature:
def validate(self) -> ValidationResult
Input Parameters: None
Return Type: ValidationResult
Preconditions: None
Postconditions: - Observation is validated - Result is returned
Exceptions Raised: None
Example Usage:
result = observation.validate()
3.14 Knowledge Class¶
General¶
Class Name: Knowledge
Description: Represents derived information from observations.
Design Rationale: Knowledge provides the mechanism for representing learned patterns, models, and insights.
Scientific Meaning: Learned patterns, models, insights from data.
SDK Purpose: Provides the contract for knowledge representation and application.
Relationships¶
Parent Class: ABC
Child Classes:
- PatternKnowledge
- ModelKnowledge
- RuleKnowledge
Interfaces Implemented:
- Serializable
- Validatable
Collaborating Classes:
- Observation (knowledge source)
Attributes¶
id: UUID
- Knowledge identifier
type: str
- Knowledge type
source_observations: list[Observation]
- Source observations
content: dict[str, Any]
- Knowledge content
confidence: float
- Knowledge confidence
metadata: dict[str, Any]
- Knowledge metadata
Properties¶
is_reliable: bool (whether knowledge is reliable)
age: timedelta (time since knowledge creation)
Behaviors¶
validate(): Validate knowledge
serialize(): Serialize knowledge
**deserialize(): Deserialize knowledge
apply(): Apply knowledge
**update(): Update knowledge
Methods¶
apply()¶
Method Name: apply
Signature:
def apply(self, context: dict[str, Any]) -> KnowledgeResult
Input Parameters:
- context: Application context
Return Type: KnowledgeResult
Preconditions: - Knowledge must be valid - Context must be applicable
Postconditions: - Knowledge is applied - Result is returned
Exceptions Raised:
- KnowledgeError if application fails
Example Usage:
result = knowledge.apply(context={"state": current_state})
3.15 Transformation Class¶
General¶
Class Name: Transformation
Description: Represents state changes and conversions.
Design Rationale: Transformations provide the mechanism for representing and executing state changes.
Scientific Meaning: Operations, computations, evolutions.
SDK Purpose: Provides the contract for transformation representation and execution.
Relationships¶
Parent Class: ABC
Child Classes:
- LinearTransformation
- NonlinearTransformation
- StochasticTransformation
Interfaces Implemented:
- Serializable
- Validatable
Collaborating Classes:
- State (transformation target)
Attributes¶
id: UUID
- Transformation identifier
type: str
- Transformation type
parameters: dict[str, Any]
- Transformation parameters
preconditions: list[Constraint]
- Transformation preconditions
postconditions: list[Constraint]
- Transformation postconditions
Properties¶
is_applicable: bool (whether transformation is applicable)
Behaviors¶
apply(): Apply transformation
**validate(): Validate transformation
serialize(): Serialize transformation
**deserialize(): Deserialize transformation
Methods¶
apply()¶
Method Name: apply
Signature:
def apply(self, state: State) -> State
Input Parameters:
- state: Input state
Return Type: State
Preconditions: - State must be valid - Preconditions must be satisfied
Postconditions: - Transformation is applied - New state is returned
Exceptions Raised:
- TransformationError if application fails
- PreconditionError if preconditions not satisfied
Example Usage:
new_state = transformation.apply(current_state)
3.16 Space Class¶
General¶
Class Name: Space
Description: Represents spatial context for entities and systems.
Design Rationale: Space provides the mechanism for representing geometric or topological context.
Scientific Meaning: Euclidean space, Hilbert space, configuration space.
SDK Purpose: Provides the contract for spatial representation and operations.
Relationships¶
Parent Class: ABC
Child Classes:
- EuclideanSpace
- HilbertSpace
- ConfigurationSpace
Interfaces Implemented:
- Serializable
- Validatable
Attributes¶
dimension: int
- Space dimension
type: str
- Space type
origin: list[float]
- Space origin
basis: list[list[float]]
- Space basis
metadata: dict[str, Any]
- Space metadata
Properties¶
is_finite: bool (whether space is finite)
is_bounded: bool (whether space is bounded)
Behaviors¶
validate(): Validate space
**serialize(): Serialize space
deserialize(): Deserialize space
**transform(): Transform coordinates
**distance()`: Calculate distance
Methods¶
distance()¶
Method Name: distance
Signature:
def distance(self, point1: list[float], point2: list[float]) -> float
Input Parameters:
- point1: First point
- point2: Second point
Return Type: float
Preconditions: - Points must be valid - Points must be in space
Postconditions: - Distance is calculated - Result is returned
Exceptions Raised:
- SpaceError if calculation fails
Example Usage:
dist = space.distance([0, 0], [1, 1])
3.17 Time Class¶
General¶
Class Name: Time
Description: Represents temporal context for entities and systems.
Design Rationale: Time provides the mechanism for representing temporal progression.
Scientific Meaning: Continuous time, discrete time, relativistic time.
SDK Purpose: Provides the contract for temporal representation and operations.
Relationships¶
Parent Class: ABC
Child Classes:
- ContinuousTime
- DiscreteTime
- RelativisticTime
Interfaces Implemented:
- Serializable
- Comparable
Attributes¶
value: float
- Time value
unit: str
- Time unit
reference: datetime | None
- Reference time
metadata: dict[str, Any]
- Time metadata
Properties¶
is_absolute: bool (whether time is absolute)
is_relative: bool (whether time is relative)
Behaviors¶
validate(): Validate time
**serialize(): Serialize time
deserialize(): Deserialize time
**compare(): Compare times
**add(): Add time interval
**subtract(): Subtract time interval
Methods¶
compare()¶
Method Name: compare
Signature:
def compare(self, other: Time) -> TimeComparison
Input Parameters:
- other: Time to compare with
Return Type: TimeComparison
Preconditions: - Other time must be compatible
Postconditions: - Times are compared - Result is returned
Exceptions Raised:
- TimeError if comparison fails
Example Usage:
comparison = time.compare(other_time)
4. Interface Specifications¶
4.1 Identifiable Interface¶
Purpose: Provides contract for objects with unique identity.
Responsibility: Ensure objects can be uniquely identified and compared.
Methods:
- get_id() -> str: Get unique identifier
- set_id(id: str) -> None: Set unique identifier (if mutable)
Properties:
- id: str: Unique identifier
4.2 Observable Interface¶
Purpose: Provides contract for objects that can emit events.
Responsibility: Enable event-driven architecture and observation patterns.
Methods:
- add_observer(observer: Callable) -> None: Add event observer
- remove_observer(observer: Callable) -> None: Remove event observer
- emit_event(event: Event) -> None: Emit event to observers
Properties:
- observer_count: int: Number of observers
4.3 Serializable Interface¶
Purpose: Provides contract for objects that can be serialized.
Responsibility: Enable data persistence and interchange.
Methods:
- serialize(format: SerializationFormat) -> bytes: Serialize to bytes
- deserialize(data: bytes, format: SerializationFormat) -> Self: Deserialize from bytes
Properties:
- is_serializable: bool: Whether object is serializable
4.4 Validatable Interface¶
Purpose: Provides contract for objects that can be validated.
Responsibility: Ensure data integrity and consistency.
Methods:
- validate() -> ValidationResult: Validate object
- is_valid() -> bool: Check if object is valid
Properties:
- validation_errors: list[str]: List of validation errors
4.5 Cloneable Interface¶
Purpose: Provides contract for objects that can be cloned.
Responsibility: Enable object copying and templating.
Methods:
- clone(deep: bool = True) -> Self: Clone object
- is_cloneable() -> bool: Check if object is cloneable
Properties:
- is_deep_cloneable: bool: Whether deep cloning is supported
4.6 Comparable Interface¶
Purpose: Provides contract for objects that can be compared.
Responsibility: Enable object comparison and ordering.
Methods:
- compare(other: Self) -> ComparisonResult: Compare with another object
- equals(other: Self) -> bool: Check equality
- is_less_than(other: Self) -> bool: Check if less than
- is_greater_than(other: Self) -> bool: Check if greater than
Properties:
- comparison_key: Any: Key for comparison
4.7 Timestamped Interface¶
Purpose: Provides contract for objects with temporal metadata.
Responsibility: Enable temporal tracking and auditing.
Methods:
- get_timestamp() -> datetime: Get timestamp
- set_timestamp(timestamp: datetime) -> None: Set timestamp (if mutable)
Properties:
- timestamp: datetime: Object timestamp
- age: timedelta: Time since timestamp
5. Method Contracts¶
5.1 Validation Result Contract¶
Type: ValidationResult
Attributes:
- is_valid: bool: Whether validation passed
- errors: list[ValidationError]: List of validation errors
- warnings: list[ValidationWarning]: List of validation warnings
Methods:
- add_error(error: ValidationError) -> None: Add error
- add_warning(warning: ValidationWarning) -> None: Add warning
- merge(other: ValidationResult) -> None: Merge with another result
5.2 Comparison Result Contract¶
Type: ComparisonResult
Attributes:
- are_equal: bool: Whether objects are equal
- similarity: float: Similarity score (0.0 to 1.0)
- differences: dict[str, Any]: Detailed differences
Methods:
- is_similar(threshold: float) -> bool: Check if similar above threshold
5.3 Interaction Result Contract¶
Type: InteractionResult
Attributes:
- is_success: bool: Whether interaction succeeded
- state_changes: dict[str, State]: State changes by entity
- errors: list[InteractionError]: List of errors
- metadata: dict[str, Any]: Result metadata
Methods:
- get_entity_change(entity_id: str) -> State | None: Get state change for entity
5.4 Behaviour Result Contract¶
Type: BehaviourResult
Attributes:
- is_success: bool: Whether behavior succeeded
- output: Any: Behavior output
- side_effects: list[SideEffect]: Side effects
- metadata: dict[str, Any]: Result metadata
Methods:
- has_side_effects() -> bool: Check if has side effects
5.5 Constraint Result Contract¶
Type: ConstraintResult
Attributes:
- is_satisfied: bool: Whether constraint is satisfied
- violation_message: str | None: Violation message if not satisfied
- severity: ConstraintSeverity: Constraint severity
Methods:
- is_violated() -> bool: Check if constraint is violated
6. Exception Hierarchy¶
QuantsMindError (from quantsmind.exceptions)
└── FoundationError
├── EntityError
│ ├── InvalidStateError
│ ├── InvalidLifecycleError
│ ├── CloneError
│ ├── DuplicatePropertyError
│ ├── PropertyNotFoundError
│ ├── InvalidPropertyError
│ ├── RelationshipError
│ ├── RelationshipNotFoundError
│ ├── InvalidRelationshipError
│ ├── NotEndpointError
│ ├── ActiveRelationshipError
│ ├── ConstraintError
│ ├── ConstraintNotFoundError
│ ├── InvalidConstraintError
│ ├── ConstraintViolationError
│ └── ObservationError
├── SystemError
│ ├── DuplicateEntityError
│ ├── InvalidEntityError
│ ├── EntityNotFoundError
│ └── SystemValidationError
├── StateError
│ ├── InvalidStateError
│ ├── IncompatibleStateError
│ └── StateTransitionError
├── InteractionError
│ ├── InvalidInteractionError
│ ├── InteractionExecutionError
│ └── ParticipantError
├── IdentityError
│ ├── InvalidIdentityError
│ ├── DuplicateIdentityError
│ └── IdentityNotFoundError
├── PropertyError
│ ├── InvalidPropertyError
│ ├── DuplicatePropertyError
│ └── PropertyNotFoundError
├── AttributeError
│ ├── InvalidAttributeError
│ ├── TypeError
│ └── ConversionError
├── BehaviourError
│ ├── InvalidBehaviourError
│ ├── ExecutionError
│ └── PreconditionError
├── RelationshipError
│ ├── InvalidRelationshipError
│ ├── RelationshipNotFoundError
│ ├── CycleError
│ └── NotEndpointError
├── ConstraintError
│ ├── InvalidConstraintError
│ ├── ConstraintNotFoundError
│ ├── ConstraintViolationError
│ ├── EvaluationError
│ └── CircularDependencyError
├── LifecycleError
│ ├── InvalidLifecycleError
│ ├── InvalidTransitionError
│ ├── TransitionError
│ └── LifecycleStageError
├── EventError
│ ├── InvalidEventError
│ ├── EventNotFoundError
│ └── EventOrderingError
├── ObservationError
│ ├── InvalidObservationError
│ ├── ObservationQualityError
│ └── ObservationError
├── KnowledgeError
│ ├── InvalidKnowledgeError
│ ├── KnowledgeApplicationError
│ └── KnowledgeUpdateError
├── TransformationError
│ ├── InvalidTransformationError
│ ├── TransformationApplicationError
│ └── TransformationError
├── SpaceError
│ ├── InvalidSpaceError
│ ├── DimensionError
│ ├── CoordinateError
│ └── SpaceError
├── TimeError
│ ├── InvalidTimeError
│ ├── TimeConversionError
│ ├── TimeReferenceError
│ └── TimeError
├── ValidationError
│ ├── ValidationRuleError
│ ├── ValidationError
│ └── ValidationError
├── SerializationError
│ ├── SerializationError
│ ├── DeserializationError
│ ├── InvalidDataError
│ ├── UnsupportedFormatError
│ ├── IncompatibleVersionError
│ └── SerializationError
├── InterfaceError
│ ├── InterfaceNotImplementedError
│ ├── InterfaceMethodError
│ └── InterfaceError
└── FactoryError
├── CreationError
├── ConfigurationError
└── FactoryError
Exception Descriptions¶
FoundationError¶
Base exception for all foundation package errors.
EntityError¶
Base exception for entity-related errors.
SystemError¶
Base exception for system-related errors.
StateError¶
Base exception for state-related errors.
InteractionError¶
Base exception for interaction-related errors.
IdentityError¶
Base exception for identity-related errors.
PropertyError¶
Base exception for property-related errors.
AttributeError¶
Base exception for attribute-related errors.
BehaviourError¶
Base exception for behaviour-related errors.
RelationshipError¶
Base exception for relationship-related errors.
ConstraintError¶
Base exception for constraint-related errors.
LifecycleError¶
Base exception for lifecycle-related errors.
EventError¶
Base exception for event-related errors.
ObservationError¶
Base exception for observation-related errors.
KnowledgeError¶
Base exception for knowledge-related errors.
TransformationError¶
Base exception for transformation-related errors.
SpaceError¶
Base exception for space-related errors.
TimeError¶
Base exception for time-related errors.
ValidationError¶
Base exception for validation-related errors.
SerializationError¶
Base exception for serialization-related errors.
InterfaceError¶
Base exception for interface-related errors.
FactoryError¶
Base exception for factory-related errors.
7. Event Hierarchy¶
Event (base)
├── EntityEvent
│ ├── EntityCreated
│ ├── EntityInitialized
│ ├── EntityActivated
│ ├── EntityDeactivated
│ ├── EntitySuspended
│ ├── EntityDestroyed
│ ├── StateChanged
│ ├── PropertyAdded
│ ├── PropertyRemoved
│ ├── RelationshipAdded
│ ├── RelationshipRemoved
│ ├── ConstraintAdded
│ ├── ConstraintRemoved
│ ├── ConstraintViolated
│ └── ValidationFailed
├── SystemEvent
│ ├── SystemCreated
│ ├── EntityAdded
│ ├── EntityRemoved
│ ├── SystemValidated
│ ├── SystemActivated
│ └── SystemDestroyed
├── StateEvent
│ ├── StateChanged
│ ├── StateValidated
│ └── StateArchived
├── InteractionEvent
│ ├── InteractionCreated
│ ├── InteractionStarted
│ ├── InteractionCompleted
│ └── InteractionFailed
├── LifecycleEvent
│ ├── LifecycleTransition
│ ├── StageChanged
│ └── LifecycleError
└── ObservationEvent
├── ObservationCreated
├── ObservationRecorded
└── ObservationQualityChanged
Event Descriptions¶
EntityEvent¶
Base event for entity-related events.
SystemEvent¶
Base event for system-related events.
StateEvent¶
Base event for state-related events.
InteractionEvent¶
Base event for interaction-related events.
LifecycleEvent¶
Base event for lifecycle-related events.
ObservationEvent¶
Base event for observation-related events.
8. Validation Strategy¶
8.1 Validation Principles¶
- Early Validation: Validate as early as possible in the object lifecycle
- Comprehensive Validation: Validate all aspects of an object
- Clear Error Messages: Provide clear, actionable error messages
- Validation Composition: Support composition of validation rules
- Performance: Ensure validation is performant and does not impact critical paths
8.2 Validation Levels¶
Level 1: Structural Validation¶
- Validate object structure
- Validate required fields
- Validate field types
Level 2: Semantic Validation¶
- Validate business rules
- Validate constraints
- Validate relationships
Level 3: Cross-Object Validation¶
- Validate cross-object constraints
- Validate system-level invariants
- Validate consistency
8.3 Validation Architecture¶
Validator (base interface)
├── StructuralValidator
├── SemanticValidator
├── CrossObjectValidator
└── CompositeValidator
8.4 Validation Process¶
- Pre-validation: Check preconditions before validation
- Validation execution: Execute validation rules
- Post-validation: Check postconditions after validation
- Result aggregation: Aggregate validation results
- Error reporting: Report validation errors and warnings
8.5 Validation Rules¶
Entity Validation Rules¶
- ID must be unique
- Name must be non-empty
- Type must be valid
- State must be valid
- Properties must be valid
- Relationships must be valid
- Constraints must be satisfied
System Validation Rules¶
- Entity IDs must be unique within system
- System constraints must be satisfied
- System boundaries must be valid
State Validation Rules¶
- State data must be valid
- State must be compatible with entity type
Interaction Validation Rules¶
- Participants must be valid
- Parameters must be valid
- Preconditions must be satisfied
9. Serialization Strategy¶
9.1 Serialization Principles¶
- Format Independence: Support multiple serialization formats
- Version Compatibility: Handle version differences gracefully
- Performance: Optimize for performance
- Security: Ensure sensitive data is handled securely
- Extensibility: Support custom serialization logic
9.2 Supported Formats¶
JSON¶
- Human-readable
- Widely supported
- Good for configuration and debugging
YAML¶
- Human-readable
- More concise than JSON
- Good for configuration
MessagePack¶
- Binary format
- More compact than JSON
- Good for network transmission
Binary¶
- Custom binary format
- Maximum performance
- Good for high-performance scenarios
Protocol Buffers¶
- Schema-based
- Efficient binary format
- Good for cross-language compatibility
9.3 Serialization Architecture¶
Serializer (base interface)
├── JSONSerializer
├── YAMLSerializer
├── MessagePackSerializer
├── BinarySerializer
└── ProtobufSerializer
9.4 Serialization Process¶
- Pre-serialization: Check preconditions before serialization
- Data preparation: Prepare data for serialization
- Format conversion: Convert data to target format
- Validation: Validate serialized data
- Output: Output serialized data
9.5 Deserialization Process¶
- Pre-deserialization: Check preconditions before deserialization
- Data validation: Validate input data
- Format conversion: Convert data from source format
- Object reconstruction: Reconstruct objects from data
- Post-deserialization: Check postconditions after deserialization
9.6 Version Handling¶
- Include version information in serialized data
- Support migration between versions
- Provide backward compatibility
- Handle missing fields gracefully
10. UML Descriptions¶
10.1 Package Diagram¶
+---------------------+
| foundation |
+---------------------+
| entity.py |
| system.py |
| state.py |
| interaction.py |
| identity.py |
| property.py |
| attribute.py |
| behaviour.py |
| relationship.py |
| constraint.py |
| lifecycle.py |
| event.py |
| observation.py |
| knowledge.py |
| transformation.py |
| space.py |
| time.py |
| interfaces.py |
| protocols.py |
| enums.py |
| validators.py |
| serializers.py |
| factories.py |
| exceptions.py |
| constants.py |
| types.py |
+---------------------+
10.2 Class Diagram¶
+-------------------+ +-------------------+
| Entity | | System |
+-------------------+ +-------------------+
| - id: UUID | | - id: UUID |
| - name: str | | - name: str |
| - state: State | | - entities: dict |
| - properties: dict| | - state: State |
| - relationships: | | - constraints: |
| dict | | list |
+-------------------+ +-------------------+
| + create() | | + add_entity() |
| + initialize() | | + remove_entity() |
| + activate() | | + get_entity() |
| + deactivate() | | + validate() |
| + destroy() | +-------------------+
| + clone() |
| + observe() |
| + validate() |
+-------------------+
|
| uses
|
+-------------------+ +-------------------+
| State | | Interaction |
+-------------------+ +-------------------+
| - data: dict | | - id: UUID |
| - timestamp: dt | | - type: str |
| - version: int | | - participants: |
+-------------------+ | list |
| + compare() | | - parameters: dict|
| + clone() | +-------------------+
| + validate() | | + execute() |
+-------------------+ | + validate() |
+-------------------+
+-------------------+ +-------------------+
| Identity | | Property |
+-------------------+ +-------------------+
| - id: UUID | | - name: str |
| - namespace: str | - value: Attribute |
+-------------------+ | - type: str |
| + validate() | +-------------------+
+-------------------+ | + validate() |
+-------------------+
+-------------------+ +-------------------+
| Attribute | | Behaviour |
+-------------------+ +-------------------+
| - value: Any | | - name: str |
| - type: str | | - type: str |
+-------------------+ | - parameters: dict|
| + validate() | +-------------------+
| + compare() | | + execute() |
+-------------------+ | + validate() |
+-------------------+
+-------------------+ +-------------------+
| Relationship | | Constraint |
+-------------------+ +-------------------+
| - id: UUID | | - id: UUID |
| - type: str | | - type: str |
| - source: Entity | | - rule: str/func |
| - target: Entity | +-------------------+
+-------------------+ | + evaluate() |
| + validate() | | + validate() |
+-------------------+ +-------------------+
10.3 Sequence Diagram¶
Actor Entity State Interaction Event
| | | | |
| create() | | | |
|---------> | | | |
| | initialize() | |
| |---------> | | |
| | | | |
| activate()| | | |
|---------> | | | |
| | emit_event() | |
| |---------> | | |
| | |---------> | |
| | | | |
| interact()| | | |
|---------> | |---------> | |
| | | | execute() |
| | | |---------> |
| | | | |
| | update_state() | |
| |---------> | | |
| | | emit_event() |
| | |---------> |---------> |
10.4 Dependency Diagram¶
+-------------------+
| interfaces.py |
+-------------------+
^
|
+-------------------+ +-------------------+
| entity.py |<------| identity.py |
+-------------------+ +-------------------+
^ ^
| |
+-------------------+ +-------------------+
| system.py | | property.py |
+-------------------+ +-------------------+
^ ^
| |
+-------------------+ +-------------------+
| state.py |<------| attribute.py |
+-------------------+ +-------------------+
^
|
+-------------------+
| interaction.py |
+-------------------+
^
|
+-------------------+
| behaviour.py |
+-------------------+
^
|
+-------------------+
| relationship.py |
+-------------------+
^
|
+-------------------+
| constraint.py |
+-------------------+
^
|
+-------------------+
| lifecycle.py |
+-------------------+
^
|
+-------------------+
| event.py |
+-------------------+
^
|
+-------------------+
| observation.py |
+-------------------+
^
|
+-------------------+
| knowledge.py |
+-------------------+
^
|
+-------------------+
| transformation.py |
+-------------------+
^
|
+-------------------+ +-------------------+
| space.py | | time.py |
+-------------------+ +-------------------+
11. Testing Strategy¶
11.1 Testing Principles¶
- Test Isolation: Tests should be independent and isolated
- Test Coverage: Aim for high test coverage
- Test Clarity: Tests should be clear and self-documenting
- Test Performance: Tests should be fast and efficient
- Test Maintainability: Tests should be easy to maintain
11.2 Test Categories¶
Unit Tests¶
- Test individual classes and methods
- Test in isolation
- Fast execution
Integration Tests¶
- Test interactions between classes
- Test module integration
- Moderate execution time
Regression Tests¶
- Test against known bugs
- Prevent regressions
- Continuous execution
Performance Tests¶
- Test performance characteristics
- Identify bottlenecks
- Periodic execution
11.3 Test Scenarios¶
Entity Tests¶
Positive Tests¶
- Create entity with valid data
- Initialize entity with valid state
- Activate entity
- Deactivate entity
- Clone entity
- Observe entity
- Validate entity
- Serialize entity
- Deserialize entity
- Update entity state
- Add property
- Remove property
- Add relationship
- Remove relationship
- Add constraint
- Remove constraint
Negative Tests¶
- Create entity with invalid name
- Create entity with invalid type
- Initialize entity with invalid state
- Activate entity with violated constraints
- Clone non-cloneable entity
- Serialize non-serializable entity
- Deserialize invalid data
- Update state with invalid state
- Add duplicate property
- Remove non-existent property
- Add invalid relationship
- Remove non-existent relationship
- Add violated constraint
- Remove non-existent constraint
Boundary Tests¶
- Create entity with empty name
- Create entity with maximum length name
- Add maximum number of properties
- Add maximum number of relationships
- Add maximum number of constraints
- Update state with maximum size data
Validation Tests¶
- Validate entity with invalid ID
- Validate entity with invalid state
- Validate entity with invalid properties
- Validate entity with invalid relationships
- Validate entity with violated constraints
Serialization Tests¶
- Serialize to JSON
- Serialize to YAML
- Serialize to MessagePack
- Serialize to Binary
- Deserialize from JSON
- Deserialize from YAML
- Deserialize from MessagePack
- Deserialize from Binary
- Serialize with version compatibility
- Deserialize with version compatibility
Performance Tests¶
- Create 1000 entities
- Clone 1000 entities
- Serialize 1000 entities
- Deserialize 1000 entities
- Update state 1000 times
- Validate 1000 entities
System Tests¶
Positive Tests¶
- Create system with valid data
- Add entity to system
- Remove entity from system
- Get entity from system
- List entities in system
- Validate system
- Serialize system
- Deserialize system
Negative Tests¶
- Create system with invalid name
- Add duplicate entity to system
- Remove non-existent entity
- Get non-existent entity
- Validate invalid system
Boundary Tests¶
- Add maximum number of entities
- List entities with complex filters
State Tests¶
Positive Tests¶
- Create state with valid data
- Compare states
- Clone state
- Validate state
- Serialize state
- Deserialize state
- Apply transformation
Negative Tests¶
- Create state with invalid data
- Compare incompatible states
- Clone non-cloneable state
- Apply invalid transformation
Interaction Tests¶
Positive Tests¶
- Create interaction with valid data
- Add participant
- Remove participant
- Execute interaction
- Validate interaction
- Serialize interaction
- Deserialize interaction
Negative Tests¶
- Create interaction with invalid data
- Execute interaction with invalid participants
- Execute interaction with violated constraints
Identity Tests¶
Positive Tests¶
- Create identity with valid data
- Validate identity
- Compare identities
- Serialize identity
- Deserialize identity
Negative Tests¶
- Create identity with invalid data
- Create duplicate identity
Property Tests¶
Positive Tests¶
- Create property with valid data
- Validate property
- Set value
- Get value
- Serialize property
- Deserialize property
Negative Tests¶
- Create property with invalid data
- Set invalid value
Attribute Tests¶
Positive Tests¶
- Create attribute with valid data
- Validate attribute
- Compare attributes
- Convert attribute
- Serialize attribute
- Deserialize attribute
Negative Tests¶
- Create attribute with invalid data
- Convert to incompatible type
Behaviour Tests¶
Positive Tests¶
- Create behaviour with valid data
- Execute behaviour
- Validate behaviour
- Serialize behaviour
- Deserialize behaviour
Negative Tests¶
- Create behaviour with invalid data
- Execute behaviour with violated preconditions
Relationship Tests¶
Positive Tests¶
- Create relationship with valid data
- Validate relationship
- Activate relationship
- Deactivate relationship
- Serialize relationship
- Deserialize relationship
Negative Tests¶
- Create relationship with invalid data
- Create relationship with invalid endpoints
- Activate invalid relationship
Constraint Tests¶
Positive Tests¶
- Create constraint with valid data
- Evaluate constraint
- Validate constraint
- Serialize constraint
- Deserialize constraint
Negative Tests¶
- Create constraint with invalid rule
- Evaluate constraint with invalid context
Lifecycle Tests¶
Positive Tests¶
- Create lifecycle with valid data
- Transition to valid stage
- Validate transition
- Serialize lifecycle
- Deserialize lifecycle
Negative Tests¶
- Create lifecycle with invalid data
- Transition to invalid stage
- Transition from invalid stage
Event Tests¶
Positive Tests¶
- Create event with valid data
- Validate event
- Serialize event
- Deserialize event
Negative Tests¶
- Create event with invalid data
- Create event with invalid timestamp
Observation Tests¶
Positive Tests¶
- Create observation with valid data
- Validate observation
- Compare observations
- Serialize observation
- Deserialize observation
Negative Tests¶
- Create observation with invalid data
- Create observation with invalid state
Knowledge Tests¶
Positive Tests¶
- Create knowledge with valid data
- Apply knowledge
- Update knowledge
- Validate knowledge
- Serialize knowledge
- Deserialize knowledge
Negative Tests¶
- Create knowledge with invalid data
- Apply knowledge with invalid context
Transformation Tests¶
Positive Tests¶
- Create transformation with valid data
- Apply transformation
- Validate transformation
- Serialize transformation
- Deserialize transformation
Negative Tests¶
- Create transformation with invalid data
- Apply transformation with invalid state
- Apply transformation with violated preconditions
Space Tests¶
Positive Tests¶
- Create space with valid data
- Validate space
- Transform coordinates
- Calculate distance
- Serialize space
- Deserialize space
Negative Tests¶
- Create space with invalid dimension
- Transform invalid coordinates
- Calculate distance with invalid points
Time Tests¶
Positive Tests¶
- Create time with valid data
- Validate time
- Compare times
- Add time interval
- Subtract time interval
- Serialize time
- Deserialize time
Negative Tests¶
- Create time with invalid value
- Compare incompatible times
- Add incompatible intervals
12. Documentation Structure¶
12.1 Documentation Standards¶
Module Documentation¶
- Purpose
- Scientific Meaning
- Responsibilities
- Dependencies
- Future Extensions
Class Documentation¶
- Overview
- Responsibilities
- Design Rationale
- Scientific Meaning
- SDK Purpose
Method Documentation¶
- Overview
- Parameters
- Return Type
- Preconditions
- Postconditions
- Exceptions Raised
- Example Usage
Attribute Documentation¶
- Type
- Purpose
- Constraints
- Default Value
12.2 Documentation Structure¶
docs/
├── foundation/
│ ├── README.md
│ ├── overview.md
│ ├── entity.md
│ ├── system.md
│ ├── state.md
│ ├── interaction.md
│ ├── identity.md
│ ├── property.md
│ ├── attribute.md
│ ├── behaviour.md
│ ├── relationship.md
│ ├── constraint.md
│ ├── lifecycle.md
│ ├── event.md
│ ├── observation.md
│ ├── knowledge.md
│ ├── transformation.md
│ ├── space.md
│ ├── time.md
│ ├── interfaces.md
│ ├── protocols.md
│ ├── enums.md
│ ├── validators.md
│ ├── serializers.md
│ ├── factories.md
│ ├── exceptions.md
│ ├── constants.md
│ ├── types.md
│ ├── examples.md
│ └── api-reference.md
12.3 Documentation Content¶
Overview¶
- High-level introduction to the Foundation package
- Key concepts and philosophy
- Usage scenarios
Module Documentation¶
- Detailed documentation for each module
- Class diagrams
- Sequence diagrams
- Examples
API Reference¶
- Complete API reference
- Method signatures
- Parameter descriptions
- Return types
- Exceptions
Examples¶
- Code examples for common use cases
- Best practices
- Patterns and anti-patterns
Developer Notes¶
- Implementation considerations
- Performance considerations
- Extension guidelines
13. Future Roadmap for Foundation Package¶
13.1 Phase 1: Core Implementation (R0.3.0)¶
Timeline: 3 months
Goals: - Implement all abstract classes as concrete base classes - Implement all interfaces - Implement basic validators - Implement basic serializers (JSON, YAML) - Implement basic factories - Implement exception hierarchy - Implement enum definitions - Implement type definitions
Deliverables: - Fully implemented foundation package - Unit tests for all modules - Integration tests - Documentation
13.2 Phase 2: Advanced Features (R0.4.0)¶
Timeline: 3 months
Goals: - Implement advanced validators - Implement advanced serializers (MessagePack, Binary, Protocol Buffers) - Implement advanced factories - Implement validation composition - Implement serialization composition - Implement performance optimizations - Implement caching mechanisms
Deliverables: - Advanced validation system - Advanced serialization system - Performance benchmarks - Optimization documentation
13.3 Phase 3: Cross-Language Support (R0.5.0)¶
Timeline: 6 months
Goals: - Design C++ implementation - Design Rust implementation - Design Java implementation - Design Go implementation - Design Julia implementation - Implement language bindings - Implement cross-language serialization
Deliverables: - Language-specific design documents - Cross-language serialization format - Language bindings - Cross-language tests
13.4 Phase 4: Distributed Systems (R0.6.0)¶
Timeline: 6 months
Goals: - Implement distributed entity synchronization - Implement distributed state consistency - Implement distributed constraint satisfaction - Implement distributed interaction coordination - Implement distributed observation collection - Implement distributed knowledge sharing
Deliverables: - Distributed entity system - Distributed state management - Distributed constraint system - Distributed interaction system - Distributed observation system - Distributed knowledge system
13.5 Phase 5: Advanced Features (R1.0.0)¶
Timeline: 12 months
Goals: - Implement entity versioning and migration - Implement entity composition patterns - Implement system composition patterns - Implement interaction composition patterns - Implement constraint optimization - Implement constraint learning - Implement behavior learning - Implement knowledge refinement - Implement knowledge transfer - Implement space composition - Implement time composition - Implement advanced lifecycle management
Deliverables: - Advanced entity system - Advanced system system - Advanced interaction system - Advanced constraint system - Advanced behavior system - Advanced knowledge system - Advanced space system - Advanced time system - Advanced lifecycle system
13.6 Phase 6: Performance and Scalability (R1.1.0)¶
Timeline: 6 months
Goals: - Implement performance optimizations - Implement scalability improvements - Implement memory optimizations - Implement CPU optimizations - Implement I/O optimizations - Implement network optimizations - Implement distributed optimizations
Deliverables: - Performance benchmarks - Scalability benchmarks - Optimization documentation - Performance tuning guide
13.7 Phase 7: Security and Compliance (R1.2.0)¶
Timeline: 6 months
Goals: - Implement security features - Implement encryption - Implement authentication - Implement authorization - Implement auditing - Implement compliance features - Implement privacy features
Deliverables: - Security documentation - Compliance documentation - Security tests - Compliance tests
Conclusion¶
This specification provides a complete architecture for the QuantsMind SDK Foundation Package. The Foundation Package serves as the universal ontology underlying all domain packages in the SDK, providing a coherent model for representing entities, systems, states, interactions, and their evolution over space and time.
The specification includes:
- Complete package tree structure
- Detailed module descriptions
- Comprehensive class specifications
- Interface specifications
- Method contracts
- Exception hierarchy
- Event hierarchy
- Validation strategy
- Serialization strategy
- UML descriptions
- Testing strategy
- Documentation structure
- Future roadmap
This specification is designed to be language-independent and can be implemented in Python, C++, Rust, Java, Go, Julia, and other languages. It provides a solid foundation for building a universal scientific computing SDK that can support quantum computing, physics, chemistry, biology, astronomy, cosmology, finance, AI, and other scientific domains.