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QuantsMind SDK Foundation Package Specification

Version: R0.2.0 – Foundation SDK Architecture


Table of Contents

  1. Foundation Package Tree
  2. Module Descriptions
  3. Class Specifications
  4. Interface Specifications
  5. Method Contracts
  6. Exception Hierarchy
  7. Event Hierarchy
  8. Validation Strategy
  9. Serialization Strategy
  10. UML Descriptions
  11. Testing Strategy
  12. Documentation Structure
  13. Future Roadmap

1. Foundation Package Tree

foundation/
├── __init__.py
├── entity.py
├── system.py
├── state.py
├── interaction.py
├── identity.py
├── property.py
├── attribute.py
├── behaviour.py
├── relationship.py
├── constraint.py
├── lifecycle.py
├── event.py
├── observation.py
├── knowledge.py
├── transformation.py
├── space.py
├── time.py
├── interfaces.py
├── protocols.py
├── enums.py
├── validators.py
├── serializers.py
├── factories.py
├── exceptions.py
├── constants.py
└── types.py

2. Module Descriptions

2.1 entity.py

Purpose: Define the fundamental atomic unit of the QuantsMind ontology.

Scientific Meaning: Represents any discrete object, concept, or phenomenon in a scientific system (particle, atom, molecule, cell, star, financial instrument, quantum state, etc.).

Responsibilities: - Define the Entity contract - Manage identity, properties, state, and behavior - Handle entity lifecycle - Support entity relationships - Enable entity observation and serialization

Dependencies: - identity.py (Identity) - property.py (Property) - attribute.py (Attribute) - state.py (State) - behaviour.py (Behaviour) - relationship.py (Relationship) - constraint.py (Constraint) - lifecycle.py (Lifecycle) - interfaces.py (Observable, Serializable, Validatable, Identifiable) - exceptions.py (EntityError)

Future Extensions: - Entity versioning and migration - Entity cloning and templating - Entity composition patterns - Distributed entity synchronization


2.2 system.py

Purpose: Define a collection of entities that form a coherent whole.

Scientific Meaning: Represents a bounded scientific system (quantum circuit, physical system, chemical reaction, biological organism, financial market, etc.).

Responsibilities: - Define the System contract - Manage entity collections - Handle system-level constraints - Support system observation - Enable system serialization

Dependencies: - entity.py (Entity) - state.py (State) - constraint.py (Constraint) - interfaces.py (Observable, Serializable) - exceptions.py (SystemError)

Future Extensions: - Hierarchical system composition - System boundary management - System-level optimization - Distributed system coordination


2.3 state.py

Purpose: Define the state representation of entities and systems.

Scientific Meaning: Represents the complete condition of an entity or system at a point in time (quantum state, physical state, chemical state, etc.).

Responsibilities: - Define the State contract - Manage state transitions - Support state comparison - Enable state serialization - Handle state history

Dependencies: - interfaces.py (Serializable, Comparable, Cloneable) - exceptions.py (StateError)

Future Extensions: - State compression and approximation - State differential representation - State versioning - Distributed state consistency


2.4 interaction.py

Purpose: Define how entities affect each other.

Scientific Meaning: Represents any process where entities influence each other (quantum gates, forces, chemical reactions, biological interactions, market transactions, etc.).

Responsibilities: - Define the Interaction contract - Manage interaction participants - Handle interaction execution - Support interaction observation - Enable interaction serialization

Dependencies: - entity.py (Entity) - state.py (State) - event.py (Event) - interfaces.py (Observable, Serializable) - exceptions.py (InteractionError)

Future Extensions: - Interaction composition - Interaction scheduling - Interaction optimization - Distributed interaction coordination


2.5 identity.py

Purpose: Define unique identification for entities.

Scientific Meaning: Represents the unique identity of an entity across space and time.

Responsibilities: - Define the Identity contract - Generate unique identifiers - Support identity comparison - Enable identity serialization - Handle identity validation

Dependencies: - interfaces.py (Serializable, Comparable) - exceptions.py (IdentityError)

Future Extensions: - Identity namespaces and scopes - Identity migration and remapping - Distributed identity resolution - Identity cryptography


2.6 property.py

Purpose: Define named characteristics of entities.

Scientific Meaning: Represents qualitative or quantitative characteristics (mass, charge, spin, position, momentum, etc.).

Responsibilities: - Define the Property contract - Manage property metadata - Support property validation - Enable property serialization - Handle property inheritance

Dependencies: - attribute.py (Attribute) - interfaces.py (Serializable, Validatable) - exceptions.py (PropertyError)

Future Extensions: - Property composition - Property derivation - Property caching - Property optimization


2.7 attribute.py

Purpose: Define typed values for properties.

Scientific Meaning: Represents concrete values with types (scalar, vector, tensor, complex, etc.).

Responsibilities: - Define the Attribute contract - Manage attribute typing - Support attribute validation - Enable attribute serialization - Handle attribute conversion

Dependencies: - types.py (Type system) - interfaces.py (Serializable, Validatable, Comparable) - exceptions.py (AttributeError)

Future Extensions: - Attribute units and dimensions - Attribute precision control - Attribute lazy evaluation - Attribute streaming


2.8 behaviour.py

Purpose: Define actions and responses of entities.

Scientific Meaning: Represents what an entity can do or how it responds to stimuli (movement, reaction, computation, decision, etc.).

Responsibilities: - Define the Behaviour contract - Manage behaviour execution - Support behaviour composition - Enable behaviour serialization - Handle behaviour scheduling

Dependencies: - entity.py (Entity) - state.py (State) - interfaces.py (Serializable, Observable) - exceptions.py (BehaviourError)

Future Extensions: - Behaviour composition patterns - Behavior optimization - Behavior learning - Distributed behavior coordination


2.9 relationship.py

Purpose: Define connections between entities.

Scientific Meaning: Represents structural or functional connections (bonds, forces, dependencies, associations, etc.).

Responsibilities: - Define the Relationship contract - Manage relationship endpoints - Support relationship types - Enable relationship serialization - Handle relationship validation

Dependencies: - entity.py (Entity) - enums.py (RelationshipType) - interfaces.py (Serializable, Validatable) - exceptions.py (RelationshipError)

Future Extensions: - Relationship composition - Relationship inference - Relationship optimization - Distributed relationship management


2.10 constraint.py

Purpose: Define rules and limitations for entities and systems.

Scientific Meaning: Represents physical laws, conservation rules, business rules, etc.

Responsibilities: - Define the Constraint contract - Manage constraint evaluation - Support constraint composition - Enable constraint serialization - Handle constraint violation handling

Dependencies: - entity.py (Entity) - state.py (State) - interfaces.py (Serializable, Validatable) - exceptions.py (ConstraintError)

Future Extensions: - Constraint optimization - Constraint learning - Constraint relaxation - Distributed constraint satisfaction


2.11 lifecycle.py

Purpose: Define the lifecycle stages of entities.

Scientific Meaning: Represents creation, evolution, and destruction processes.

Responsibilities: - Define the Lifecycle contract - Manage lifecycle stages - Support lifecycle transitions - Enable lifecycle observation - Handle lifecycle validation

Dependencies: - enums.py (LifecycleStage) - event.py (Event) - interfaces.py (Observable, Serializable) - exceptions.py (LifecycleError)

Future Extensions: - Lifecycle composition - Lifecycle optimization - Lifecycle persistence - Distributed lifecycle coordination


2.12 event.py

Purpose: Define discrete occurrences in the system.

Scientific Meaning: Represents instantaneous changes or observations (state changes, interactions, measurements, etc.).

Responsibilities: - Define the Event contract - Manage event metadata - Support event ordering - Enable event serialization - Handle event distribution

Dependencies: - time.py (Time) - interfaces.py (Serializable, Timestamped) - exceptions.py (EventError)

Future Extensions: - Event composition - Event filtering - Event aggregation - Distributed event streaming


2.13 observation.py

Purpose: Define the capture of entity/system evolution.

Scientific Meaning: Represents the process of measuring or recording system state.

Responsibilities: - Define the Observation contract - Manage observation metadata - Support observation validation - Enable observation serialization - Handle observation storage

Dependencies: - entity.py (Entity) - state.py (State) - time.py (Time) - interfaces.py (Serializable, Timestamped, Validatable) - exceptions.py (ObservationError)

Future Extensions: - Observation composition - Observation compression - Observation privacy - Distributed observation collection


2.14 knowledge.py

Purpose: Define derived information from observations.

Scientific Meaning: Represents learned patterns, models, or insights from data.

Responsibilities: - Define the Knowledge contract - Manage knowledge derivation - Support knowledge validation - Enable knowledge serialization - Handle knowledge application

Dependencies: - observation.py (Observation) - interfaces.py (Serializable, Validatable) - exceptions.py (KnowledgeError)

Future Extensions: - Knowledge composition - Knowledge refinement - Knowledge transfer - Distributed knowledge sharing


2.15 transformation.py

Purpose: Define state changes and conversions.

Scientific Meaning: Represents any process that changes state (operations, computations, evolutions, etc.).

Responsibilities: - Define the Transformation contract - Manage transformation execution - Support transformation composition - Enable transformation serialization - Handle transformation validation

Dependencies: - state.py (State) - interfaces.py (Serializable, Validatable) - exceptions.py (TransformationError)

Future Extensions: - Transformation optimization - Transformation parallelization - Transformation caching - Distributed transformation execution


2.16 space.py

Purpose: Define spatial context for entities and systems.

Scientific Meaning: Represents geometric or topological space (Euclidean, Hilbert, configuration space, etc.).

Responsibilities: - Define the Space contract - Manage spatial coordinates - Support spatial operations - Enable space serialization - Handle space validation

Dependencies: - interfaces.py (Serializable, Validatable) - exceptions.py (SpaceError)

Future Extensions: - Space composition - Space approximation - Space discretization - Distributed space partitioning


2.17 time.py

Purpose: Define temporal context for entities and systems.

Scientific Meaning: Represents temporal progression (continuous, discrete, relativistic, etc.).

Responsibilities: - Define the Time contract - Manage temporal coordinates - Support temporal operations - Enable time serialization - Handle time validation

Dependencies: - interfaces.py (Serializable, Comparable) - exceptions.py (TimeError)

Future Extensions: - Time composition - Time approximation - Time discretization - Distributed time synchronization


2.18 interfaces.py

Purpose: Define reusable abstract interfaces.

Scientific Meaning: Provides contracts for common behaviors across the SDK.

Responsibilities: - Define core interfaces - Enable interface composition - Support interface validation - Enable interface documentation

Dependencies: - exceptions.py (InterfaceError)

Future Extensions: - Interface versioning - Interface composition patterns - Interface optimization


2.19 protocols.py

Purpose: Define structural typing protocols (Python-specific).

Scientific Meaning: Provides duck-typing contracts for flexible implementation.

Responsibilities: - Define core protocols - Enable protocol composition - Support protocol validation - Enable protocol documentation

Dependencies: - interfaces.py (base interfaces)

Future Extensions: - Protocol composition patterns - Protocol optimization


2.20 enums.py

Purpose: Define enumeration types for the foundation package.

Scientific Meaning: Provides type-safe constants for common concepts.

Responsibilities: - Define core enumerations - Enable enum serialization - Support enum validation

Dependencies: - None

Future Extensions: - Enum composition - Enum localization


2.21 validators.py

Purpose: Define validation logic for foundation objects.

Scientific Meaning: Ensures data integrity and consistency.

Responsibilities: - Define validation contracts - Implement validation rules - Support validation composition - Enable validation reporting

Dependencies: - interfaces.py (Validatable) - exceptions.py (ValidationError)

Future Extensions: - Validation optimization - Validation learning - Distributed validation


2.22 serializers.py

Purpose: Define serialization logic for foundation objects.

Scientific Meaning: Enables data persistence and interchange.

Responsibilities: - Define serialization contracts - Implement format serializers - Support serialization composition - Enable serialization validation

Dependencies: - interfaces.py (Serializable) - exceptions.py (SerializationError)

Future Extensions: - Serialization optimization - Serialization compression - Streaming serialization - Distributed serialization


2.23 factories.py

Purpose: Define object creation patterns.

Scientific Meaning: Provides flexible object instantiation.

Responsibilities: - Define factory contracts - Implement factory methods - Support factory composition - Enable factory validation

Dependencies: - All foundation modules

Future Extensions: - Factory optimization - Factory caching - Distributed factory coordination


2.24 exceptions.py

Purpose: Define exception hierarchy for foundation package.

Scientific Meaning: Provides structured error handling.

Responsibilities: - Define exception hierarchy - Enable exception composition - Support exception serialization - Enable exception documentation

Dependencies: - quantsmind.exceptions (base exceptions)

Future Extensions: - Exception composition patterns - Exception localization


2.25 constants.py

Purpose: Define constants for foundation package.

Scientific Meaning: Provides immutable values for common concepts.

Responsibilities: - Define core constants - Enable constant validation - Support constant documentation

Dependencies: - None

Future Extensions: - Constant composition - Constant localization


2.26 types.py

Purpose: Define type system for foundation package.

Scientific Meaning: Provides type safety and documentation.

Responsibilities: - Define core types - Enable type validation - Support type composition - Enable type documentation

Dependencies: - None

Future Extensions: - Type composition patterns - Type optimization


3. Class Specifications

3.1 Entity Class

General

Class Name: Entity

Description: The fundamental atomic unit of the QuantsMind ontology. Represents any discrete object, concept, or phenomenon in a scientific system.

Design Rationale: Entity is the core abstraction that all domain packages specialize. It provides a unified model for particles, atoms, molecules, cells, stars, financial instruments, quantum states, and any other scientific concept.

Scientific Meaning: In physics, an entity could be a particle; in chemistry, a molecule; in biology, a cell; in finance, a security. The Entity abstraction unifies these concepts.

SDK Purpose: Provides the base contract that all domain-specific entities must implement, ensuring cross-domain compatibility.

Relationships

Parent Class: ABC (Abstract Base Class)

Child Classes: - QuantumEntity (quantum package) - PhysicalEntity (physics package) - ChemicalEntity (chemistry package) - BiologicalEntity (biology package) - AstronomicalEntity (astronomy package) - FinancialEntity (finance package) - AIEntity (ai package)

Interfaces Implemented: - Identifiable - Observable - Serializable - Validatable - Cloneable - Timestamped

Collaborating Classes: - Identity (unique identification) - Property (named characteristics) - Attribute (typed values) - State (current condition) - Behaviour (actions and responses) - Relationship (connections to other entities) - Constraint (rules and limitations) - Lifecycle (creation, evolution, destruction) - Event (discrete occurrences)

Attributes

id: UUID - Unique identifier for the entity - Immutable after creation - Used for equality comparison

uuid: str - String representation of the UUID - Immutable after creation - Used for serialization

name: str - Human-readable name - Mutable - Used for display and logging

label: str - Short label for UI display - Mutable - Used for compact representation

type: str - Entity type identifier - Immutable after creation - Used for type checking and routing

metadata: dict[str, Any] - Arbitrary metadata - Mutable - Used for extensibility

properties: dict[str, Property] - Named properties - Mutable - Used for entity characteristics

state: State - Current state - Mutable - Used for entity condition

history: list[State] - Historical states - Append-only - Used for state evolution tracking

relationships: dict[str, list[Relationship]] - Entity relationships - Mutable - Used for entity connections

constraints: list[Constraint] - Entity constraints - Mutable - Used for entity rules

tags: set[str] - Entity tags - Mutable - Used for categorization

version: int - Entity version - Incremental - Used for optimistic concurrency

created_at: datetime - Creation timestamp - Immutable - Used for auditing

updated_at: datetime - Last update timestamp - Auto-updated - Used for auditing

Properties

Python Properties: - age: timedelta (computed from created_at) - is_active: bool (based on lifecycle state) - state_count: int (length of history)

Behaviors

Conceptual Behaviors: - create(): Initialize a new entity - initialize(): Set up entity with initial state - activate(): Mark entity as active - deactivate(): Mark entity as inactive - suspend(): Temporarily pause entity - destroy(): Clean up entity resources - clone(): Create a copy of the entity - observe(): Capture current entity state - snapshot(): Create a point-in-time copy - restore(): Restore entity from snapshot - validate(): Verify entity integrity - compare(): Compare entities - serialize(): Convert to serializable format - deserialize(): Load from serializable format - update_state(): Change entity state - interact(): Participate in interaction - add_property(): Add a property - remove_property(): Remove a property - add_relationship(): Add a relationship - remove_relationship(): Remove a relationship - add_constraint(): Add a constraint - remove_constraint(): Remove a constraint - emit_event(): Emit an event

Methods

create()

Method Name: create

Signature:

@classmethod
def create(
    cls,
    name: str,
    entity_type: str,
    initial_state: State | None = None,
    properties: dict[str, Property] | None = None,
    metadata: dict[str, Any] | None = None
) -> Entity

Input Parameters: - name: Human-readable name - entity_type: Type identifier - initial_state: Optional initial state - properties: Optional initial properties - metadata: Optional metadata

Return Type: Entity

Preconditions: - Name must be non-empty - Entity type must be valid - Initial state must be valid if provided

Postconditions: - Entity is created with unique ID - Entity is in initialized lifecycle stage - All provided data is stored

Exceptions Raised: - InvalidNameError if name is invalid - InvalidTypeError if type is invalid - InvalidStateError if state is invalid

Example Usage:

entity = Entity.create(
    name="Electron-1",
    entity_type="particle",
    initial_state=State(...),
    properties={"mass": Property(...)}
)

initialize()

Method Name: initialize

Signature:

def initialize(self, initial_state: State) -> None

Input Parameters: - initial_state: Initial state for the entity

Return Type: None

Preconditions: - Entity must be in created stage - Initial state must be valid

Postconditions: - Entity state is set - Entity lifecycle moves to initialized stage - Initialization event is emitted

Exceptions Raised: - InvalidLifecycleError if entity not in created stage - InvalidStateError if state is invalid

Example Usage:

entity.initialize(initial_state=State(...))

activate()

Method Name: activate

Signature:

def activate(self) -> None

Input Parameters: None

Return Type: None

Preconditions: - Entity must be in initialized stage - All constraints must be satisfied

Postconditions: - Entity is marked as active - Entity lifecycle moves to active stage - Activation event is emitted

Exceptions Raised: - InvalidLifecycleError if entity not in initialized stage - ConstraintViolationError if constraints not satisfied

Example Usage:

entity.activate()

deactivate()

Method Name: deactivate

Signature:

def deactivate(self) -> None

Input Parameters: None

Return Type: None

Preconditions: - Entity must be in active stage

Postconditions: - Entity is marked as inactive - Entity lifecycle moves to inactive stage - Deactivation event is emitted

Exceptions Raised: - InvalidLifecycleError if entity not in active stage

Example Usage:

entity.deactivate()

suspend()

Method Name: suspend

Signature:

def suspend(self) -> None

Input Parameters: None

Return Type: None

Preconditions: - Entity must be in active stage

Postconditions: - Entity is marked as suspended - Entity lifecycle moves to suspended stage - Suspension event is emitted

Exceptions Raised: - InvalidLifecycleError if entity not in active stage

Example Usage:

entity.suspend()

destroy()

Method Name: destroy

Signature:

def destroy(self) -> None

Input Parameters: None

Return Type: None

Preconditions: - Entity must not be in active stage - All relationships must be removed

Postconditions: - Entity resources are cleaned up - Entity lifecycle moves to destroyed stage - Destruction event is emitted

Exceptions Raised: - InvalidLifecycleError if entity in active stage - RelationshipError if relationships exist

Example Usage:

entity.destroy()

clone()

Method Name: clone

Signature:

def clone(self, deep: bool = True) -> Entity

Input Parameters: - deep: Whether to perform deep copy

Return Type: Entity

Preconditions: - Entity must be clonable - All referenced objects must support cloning

Postconditions: - New entity is created with copied data - New entity has unique ID - Clone event is emitted

Exceptions Raised: - CloneError if cloning fails

Example Usage:

cloned_entity = entity.clone(deep=True)

observe()

Method Name: observe

Signature:

def observe(self) -> Observation

Input Parameters: None

Return Type: Observation

Preconditions: - Entity must be observable - Entity must have valid state

Postconditions: - Observation is created with current state - Observation event is emitted

Exceptions Raised: - ObservationError if observation fails

Example Usage:

observation = entity.observe()

snapshot()

Method Name: snapshot

Signature:

def snapshot(self) -> dict[str, Any]

Input Parameters: None

Return Type: dict[str, Any]

Preconditions: - Entity must have valid state

Postconditions: - Complete entity state is captured - Snapshot is serializable

Exceptions Raised: - SnapshotError if snapshot fails

Example Usage:

snapshot = entity.snapshot()

restore()

Method Name: restore

Signature:

def restore(self, snapshot: dict[str, Any]) -> None

Input Parameters: - snapshot: Snapshot to restore from

Return Type: None

Preconditions: - Snapshot must be valid - Snapshot must be compatible

Postconditions: - Entity state is restored - Restore event is emitted

Exceptions Raised: - RestoreError if restore fails - IncompatibleSnapshotError if snapshot incompatible

Example Usage:

entity.restore(snapshot)

validate()

Method Name: validate

Signature:

def validate(self) -> ValidationResult

Input Parameters: None

Return Type: ValidationResult

Preconditions: None

Postconditions: - Entity integrity is verified - Validation result is returned

Exceptions Raised: None

Example Usage:

result = entity.validate()
if not result.is_valid:
    print(result.errors)

compare()

Method Name: compare

Signature:

def compare(self, other: Entity) -> ComparisonResult

Input Parameters: - other: Entity to compare with

Return Type: ComparisonResult

Preconditions: - Other entity must be of compatible type

Postconditions: - Entities are compared - Comparison result is returned

Exceptions Raised: - IncompatibleTypeError if types incompatible

Example Usage:

result = entity.compare(other_entity)
print(result.similarity)

serialize()

Method Name: serialize

Signature:

def serialize(self, format: SerializationFormat = SerializationFormat.JSON) -> bytes

Input Parameters: - format: Serialization format

Return Type: bytes

Preconditions: - Entity must be serializable - Format must be supported

Postconditions: - Entity is converted to bytes - Serialized data is valid

Exceptions Raised: - SerializationError if serialization fails - UnsupportedFormatError if format not supported

Example Usage:

data = entity.serialize(format=SerializationFormat.JSON)

deserialize()

Method Name: deserialize

Signature:

@classmethod
def deserialize(cls, data: bytes, format: SerializationFormat = SerializationFormat.JSON) -> Entity

Input Parameters: - data: Serialized data - format: Serialization format

Return Type: Entity

Preconditions: - Data must be valid - Format must be supported

Postconditions: - Entity is created from data - Entity is fully initialized

Exceptions Raised: - DeserializationError if deserialization fails - InvalidDataError if data invalid

Example Usage:

entity = Entity.deserialize(data, format=SerializationFormat.JSON)

update_state()

Method Name: update_state

Signature:

def update_state(self, new_state: State) -> None

Input Parameters: - new_state: New state to set

Return Type: None

Preconditions: - New state must be valid - All constraints must be satisfied

Postconditions: - Current state is archived in history - New state is set - State change event is emitted

Exceptions Raised: - InvalidStateError if state invalid - ConstraintViolationError if constraints violated

Example Usage:

entity.update_state(new_state)

interact()

Method Name: interact

Signature:

def interact(self, interaction: Interaction) -> InteractionResult

Input Parameters: - interaction: Interaction to participate in

Return Type: InteractionResult

Preconditions: - Entity must be active - Interaction must be valid

Postconditions: - Entity participates in interaction - State may be updated - Interaction result is returned

Exceptions Raised: - InteractionError if interaction fails - InvalidStateError if state becomes invalid

Example Usage:

result = entity.interact(interaction)

add_property()

Method Name: add_property

Signature:

def add_property(self, property: Property) -> None

Input Parameters: - property: Property to add

Return Type: None

Preconditions: - Property must be valid - Property name must be unique

Postconditions: - Property is added to entity - Property added event is emitted

Exceptions Raised: - DuplicatePropertyError if property name exists - InvalidPropertyError if property invalid

Example Usage:

entity.add_property(Property(name="mass", value=Attribute(...)))

remove_property()

Method Name: remove_property

Signature:

def remove_property(self, property_name: str) -> None

Input Parameters: - property_name: Name of property to remove

Return Type: None

Preconditions: - Property must exist

Postconditions: - Property is removed from entity - Property removed event is emitted

Exceptions Raised: - PropertyNotFoundError if property not found

Example Usage:

entity.remove_property("mass")

add_relationship()

Method Name: add_relationship

Signature:

def add_relationship(self, relationship: Relationship) -> None

Input Parameters: - relationship: Relationship to add

Return Type: None

Preconditions: - Relationship must be valid - Entity must be one of the endpoints

Postconditions: - Relationship is added to entity - Relationship added event is emitted

Exceptions Raised: - InvalidRelationshipError if relationship invalid - NotEndpointError if entity not endpoint

Example Usage:

entity.add_relationship(Relationship(type="bond", target=other_entity))

remove_relationship()

Method Name: remove_relationship

Signature:

def remove_relationship(self, relationship_id: str) -> None

Input Parameters: - relationship_id: ID of relationship to remove

Return Type: None

Preconditions: - Relationship must exist

Postconditions: - Relationship is removed from entity - Relationship removed event is emitted

Exceptions Raised: - RelationshipNotFoundError if relationship not found

Example Usage:

entity.remove_relationship(relationship_id)

add_constraint()

Method Name: add_constraint

Signature:

def add_constraint(self, constraint: Constraint) -> None

Input Parameters: - constraint: Constraint to add

Return Type: None

Preconditions: - Constraint must be valid

Postconditions: - Constraint is added to entity - State is validated against constraint - Constraint added event is emitted

Exceptions Raised: - InvalidConstraintError if constraint invalid - ConstraintViolationError if current state violates

Example Usage:

entity.add_constraint(Constraint(rule="mass > 0"))

remove_constraint()

Method Name: remove_constraint

Signature:

def remove_constraint(self, constraint_id: str) -> None

Input Parameters: - constraint_id: ID of constraint to remove

Return Type: None

Preconditions: - Constraint must exist

Postconditions: - Constraint is removed from entity - Constraint removed event is emitted

Exceptions Raised: - ConstraintNotFoundError if constraint not found

Example Usage:

entity.remove_constraint(constraint_id)

emit_event()

Method Name: emit_event

Signature:

def emit_event(self, event: Event) -> None

Input Parameters: - event: Event to emit

Return Type: None

Preconditions: - Event must be valid - Entity must be observable

Postconditions: - Event is emitted to observers - Event is logged

Exceptions Raised: - InvalidEventError if event invalid

Example Usage:

entity.emit_event(Event(type="state_changed", data={...}))

Private Helpers

_validate_state_transition(): Validate state transition is valid _archive_current_state(): Archive current state to history _check_constraints(): Check all constraints are satisfied _increment_version(): Increment entity version _update_timestamp(): Update updated_at timestamp

Lifecycle

Created
    ↓
Initialized
    ↓
Validated
    ↓
Activated
    ↓
Updated (repeated)
    ↓
Observed (repeated)
    ↓
Serialized (optional)
    ↓
Archived (optional)
    ↓
Destroyed

Events

EntityCreated: Emitted when entity is created EntityInitialized: Emitted when entity is initialized EntityActivated: Emitted when entity is activated EntityDeactivated: Emitted when entity is deactivated EntitySuspended: Emitted when entity is suspended EntityDestroyed: Emitted when entity is destroyed StateChanged: Emitted when entity state changes PropertyAdded: Emitted when property is added PropertyRemoved: Emitted when property is removed RelationshipAdded: Emitted when relationship is added RelationshipRemoved: Emitted when relationship is removed ConstraintAdded: Emitted when constraint is added ConstraintRemoved: Emitted when constraint is removed ConstraintViolated: Emitted when constraint is violated ValidationFailed: Emitted when validation fails


3.2 System Class

General

Class Name: System

Description: A collection of entities that form a coherent whole.

Design Rationale: Systems provide the boundary and context for entities to interact. They enable modeling of complex scientific systems as collections of simpler entities.

Scientific Meaning: A quantum circuit, a physical system, a chemical reaction network, a biological organism, a financial market.

SDK Purpose: Provides the contract for managing collections of entities and their interactions.

Relationships

Parent Class: ABC

Child Classes: - QuantumSystem (quantum package) - PhysicalSystem (physics package) - ChemicalSystem (chemistry package) - BiologicalSystem (biology package) - AstronomicalSystem (astronomy package) - FinancialSystem (finance package)

Interfaces Implemented: - Observable - Serializable - Validatable

Collaborating Classes: - Entity (system components) - State (system state) - Constraint (system constraints) - Interaction (entity interactions)

Attributes

id: UUID - Unique system identifier

name: str - System name

entities: dict[str, Entity] - Entity collection

state: State - System state

constraints: list[Constraint] - System constraints

boundary: dict[str, Any] - System boundary definition

metadata: dict[str, Any] - System metadata

created_at: datetime - Creation timestamp

updated_at: datetime - Last update timestamp

Properties

entity_count: int (number of entities) is_empty: bool (whether system has entities) is_active: bool (whether system is active)

Behaviors

add_entity(): Add entity to system remove_entity(): Remove entity from system get_entity(): Retrieve entity by ID list_entities(): List all entities validate(): Validate system integrity serialize(): Serialize system deserialize(): Deserialize system observe(): Observe system state apply_constraint(): Apply system constraint remove_constraint(): Remove system constraint

Methods

add_entity()

Method Name: add_entity

Signature:

def add_entity(self, entity: Entity) -> None

Input Parameters: - entity: Entity to add

Return Type: None

Preconditions: - Entity must be valid - Entity must not already be in system

Postconditions: - Entity is added to system - System state is updated - Entity added event is emitted

Exceptions Raised: - DuplicateEntityError if entity already in system - InvalidEntityError if entity invalid

Example Usage:

system.add_entity(entity)

remove_entity()

Method Name: remove_entity

Signature:

def remove_entity(self, entity_id: str) -> None

Input Parameters: - entity_id: ID of entity to remove

Return Type: None

Preconditions: - Entity must exist in system - Entity must not have active relationships

Postconditions: - Entity is removed from system - System state is updated - Entity removed event is emitted

Exceptions Raised: - EntityNotFoundError if entity not found - ActiveRelationshipError if entity has active relationships

Example Usage:

system.remove_entity(entity_id)

get_entity()

Method Name: get_entity

Signature:

def get_entity(self, entity_id: str) -> Entity

Input Parameters: - entity_id: ID of entity to retrieve

Return Type: Entity

Preconditions: - Entity must exist in system

Postconditions: - Entity is returned

Exceptions Raised: - EntityNotFoundError if entity not found

Example Usage:

entity = system.get_entity(entity_id)

list_entities()

Method Name: list_entities

Signature:

def list_entities(self, filter: dict[str, Any] | None = None) -> list[Entity]

Input Parameters: - filter: Optional filter criteria

Return Type: list[Entity]

Preconditions: None

Postconditions: - Filtered entity list is returned

Exceptions Raised: None

Example Usage:

entities = system.list_entities(filter={"type": "particle"})

validate()

Method Name: validate

Signature:

def validate(self) -> ValidationResult

Input Parameters: None

Return Type: ValidationResult

Preconditions: None

Postconditions: - System integrity is verified - Validation result is returned

Exceptions Raised: None

Example Usage:

result = system.validate()

Lifecycle

Created
    ↓
Initialized
    ↓
Populated (entities added)
    ↓
Validated
    ↓
Activated
    ↓
Evolved (interactions occur)
    ↓
Observed
    ↓
Serialized
    ↓
Destroyed

Events

SystemCreated: Emitted when system is created EntityAdded: Emitted when entity is added EntityRemoved: Emitted when entity is removed SystemValidated: Emitted when system is validated SystemActivated: Emitted when system is activated SystemDestroyed: Emitted when system is destroyed


3.3 State Class

General

Class Name: State

Description: Represents the complete condition of an entity or system at a point in time.

Design Rationale: State provides a unified model for representing conditions across all scientific domains.

Scientific Meaning: Quantum state vector, physical state (position, momentum), chemical state (concentrations), biological state (cell state), financial state (portfolio state).

SDK Purpose: Provides the contract for representing and managing entity/system conditions.

Relationships

Parent Class: ABC

Child Classes: - QuantumState (quantum package) - PhysicalState (physics package) - ChemicalState (chemistry package) - BiologicalState (biology package) - FinancialState (finance package)

Interfaces Implemented: - Serializable - Comparable - Cloneable

Collaborating Classes: - Entity (state owner) - Transformation (state changes)

Attributes

data: dict[str, Any] - State data

timestamp: datetime - State timestamp

version: int - State version

metadata: dict[str, Any] - State metadata

Properties

age: timedelta (time since state creation) is_valid: bool (whether state is valid)

Behaviors

compare(): Compare states clone(): Clone state serialize(): Serialize state deserialize(): Deserialize state validate(): Validate state apply_transformation(): Apply transformation to state

Methods

compare()

Method Name: compare

Signature:

def compare(self, other: State) -> StateComparison

Input Parameters: - other: State to compare with

Return Type: StateComparison

Preconditions: - Other state must be compatible

Postconditions: - States are compared - Comparison result is returned

Exceptions Raised: - IncompatibleStateError if states incompatible

Example Usage:

comparison = state.compare(other_state)

apply_transformation()

Method Name: apply_transformation

Signature:

def apply_transformation(self, transformation: Transformation) -> State

Input Parameters: - transformation: Transformation to apply

Return Type: State

Preconditions: - Transformation must be valid - Transformation must be applicable

Postconditions: - New state is created - Transformation is applied

Exceptions Raised: - InvalidTransformationError if transformation invalid - TransformationError if transformation fails

Example Usage:

new_state = state.apply_transformation(transformation)

Lifecycle

Created
    ↓
Initialized
    ↓
Validated
    ↓
Used
    ↓
Archived

Events

StateChanged: Emitted when state changes StateValidated: Emitted when state is validated StateArchived: Emitted when state is archived


3.4 Interaction Class

General

Class Name: Interaction

Description: Represents how entities affect each other.

Design Rationale: Interactions provide the mechanism for entities to influence each other, enabling modeling of forces, reactions, transactions, etc.

Scientific Meaning: Quantum gate operation, physical force, chemical reaction, biological interaction, financial transaction.

SDK Purpose: Provides the contract for defining and executing entity interactions.

Relationships

Parent Class: ABC

Child Classes: - QuantumInteraction (quantum package) - PhysicalInteraction (physics package) - ChemicalInteraction (chemistry package) - BiologicalInteraction (biology package) - FinancialInteraction (finance package)

Interfaces Implemented: - Observable - Serializable

Collaborating Classes: - Entity (interaction participants) - State (state changes)

Attributes

id: UUID - Interaction identifier

type: str - Interaction type

participants: list[Entity] - Participating entities

parameters: dict[str, Any] - Interaction parameters

result: InteractionResult | None - Interaction result

timestamp: datetime - Interaction timestamp

duration: timedelta | None - Interaction duration

Properties

is_complete: bool (whether interaction is complete) participant_count: int (number of participants)

Behaviors

execute(): Execute interaction validate(): Validate interaction serialize(): Serialize interaction deserialize(): Deserialize interaction add_participant(): Add participant remove_participant(): Remove participant

Methods

execute()

Method Name: execute

Signature:

def execute(self) -> InteractionResult

Input Parameters: None

Return Type: InteractionResult

Preconditions: - All participants must be active - All parameters must be valid - All constraints must be satisfied

Postconditions: - Interaction is executed - Participant states may change - Result is returned - Interaction completed event is emitted

Exceptions Raised: - InteractionError if execution fails - ConstraintViolationError if constraints violated

Example Usage:

result = interaction.execute()

Lifecycle

Created
    ↓
Configured (participants added)
    ↓
Validated
    ↓
Executed
    ↓
Completed

Events

InteractionCreated: Emitted when interaction is created InteractionStarted: Emitted when interaction starts InteractionCompleted: Emitted when interaction completes InteractionFailed: Emitted when interaction fails


3.5 Identity Class

General

Class Name: Identity

Description: Represents unique identification for entities.

Design Rationale: Identity provides a robust mechanism for uniquely identifying entities across space and time.

Scientific Meaning: Unique identifier for particles, atoms, molecules, cells, etc.

SDK Purpose: Provides the contract for entity identification.

Relationships

Parent Class: ABC

Child Classes: - UUIDIdentity (concrete implementation) - CompositeIdentity (composite identifiers)

Interfaces Implemented: - Serializable - Comparable

Attributes

id: UUID - Unique identifier

namespace: str | None - Optional namespace

metadata: dict[str, Any] - Identity metadata

Properties

is_valid: bool (whether identity is valid) string: str (string representation)

Behaviors

compare(): Compare identities serialize(): Serialize identity deserialize(): Deserialize identity validate(): Validate identity

Methods

validate()

Method Name: validate

Signature:

def validate(self) -> bool

Input Parameters: None

Return Type: bool

Preconditions: None

Postconditions: - Identity validity is checked - Result is returned

Exceptions Raised: None

Example Usage:

if identity.validate():
    print("Identity is valid")


3.6 Property Class

General

Class Name: Property

Description: Represents named characteristics of entities.

Design Rationale: Properties provide a structured way to define and manage entity characteristics.

Scientific Meaning: Mass, charge, spin, position, momentum, concentration, etc.

SDK Purpose: Provides the contract for entity properties.

Relationships

Parent Class: ABC

Child Classes: - ScalarProperty - VectorProperty - TensorProperty

Interfaces Implemented: - Serializable - Validatable

Collaborating Classes: - Attribute (property values)

Attributes

name: str - Property name

value: Attribute - Property value

type: str - Property type

unit: str | None - Optional unit

metadata: dict[str, Any] - Property metadata

constraints: list[Constraint] - Property constraints

Properties

is_valid: bool (whether property is valid) has_unit: bool (whether property has unit)

Behaviors

validate(): Validate property serialize(): Serialize property deserialize(): Deserialize property set_value(): Set property value get_value(): Get property value

Methods

validate()

Method Name: validate

Signature:

def validate(self) -> ValidationResult

Input Parameters: None

Return Type: ValidationResult

Preconditions: None

Postconditions: - Property is validated - Result is returned

Exceptions Raised: None

Example Usage:

result = property.validate()


3.7 Attribute Class

General

Class Name: Attribute

Description: Represents typed values for properties.

Design Rationale: Attributes provide type-safe value representation for properties.

Scientific Meaning: Concrete values with types (scalars, vectors, tensors, complex numbers).

SDK Purpose: Provides the contract for typed values.

Relationships

Parent Class: ABC

Child Classes: - ScalarAttribute - VectorAttribute - TensorAttribute - ComplexAttribute

Interfaces Implemented: - Serializable - Validatable - Comparable

Attributes

value: Any - Attribute value

type: str - Attribute type

precision: int | None - Optional precision

unit: str | None - Optional unit

Properties

is_scalar: bool (whether attribute is scalar) is_vector: bool (whether attribute is vector)

Behaviors

validate(): Validate attribute serialize(): Serialize attribute deserialize(): Deserialize attribute compare(): Compare attributes convert(): Convert to different type

Methods

validate()

Method Name: validate

Signature:

def validate(self) -> ValidationResult

Input Parameters: None

Return Type: ValidationResult

Preconditions: None

Postconditions: - Attribute is validated - Result is returned

Exceptions Raised: None

Example Usage:

result = attribute.validate()


3.8 Behaviour Class

General

Class Name: Behaviour

Description: Represents actions and responses of entities.

Design Rationale: Behaviors provide the mechanism for entities to act and respond to stimuli.

Scientific Meaning: Movement, reaction, computation, decision-making, etc.

SDK Purpose: Provides the contract for entity behaviors.

Relationships

Parent Class: ABC

Child Classes: - DeterministicBehaviour - StochasticBehaviour - LearnedBehaviour

Interfaces Implemented: - Observable - Serializable

Collaborating Classes: - Entity (behavior owner) - State (behavior context)

Attributes

name: str - Behavior name

type: str - Behavior type

parameters: dict[str, Any] - Behavior parameters

preconditions: list[Constraint] - Behavior preconditions

postconditions: list[Constraint] - Behavior postconditions

Properties

is_executable: bool (whether behavior can execute)

Behaviors

execute(): Execute behavior validate(): Validate behavior serialize(): Serialize behavior deserialize(): Deserialize behavior

Methods

execute()

Method Name: execute

Signature:

def execute(self, context: dict[str, Any]) -> BehaviourResult

Input Parameters: - context: Execution context

Return Type: BehaviourResult

Preconditions: - All preconditions must be satisfied - Context must be valid

Postconditions: - Behavior is executed - Result is returned - Behavior executed event is emitted

Exceptions Raised: - BehaviourError if execution fails - PreconditionError if preconditions not satisfied

Example Usage:

result = behaviour.execute(context={"state": current_state})


3.9 Relationship Class

General

Class Name: Relationship

Description: Represents connections between entities.

Design Rationale: Relationships provide the mechanism for defining structural and functional connections between entities.

Scientific Meaning: Bonds, forces, dependencies, associations, etc.

SDK Purpose: Provides the contract for entity relationships.

Relationships

Parent Class: ABC

Child Classes: - DirectedRelationship - UndirectedRelationship - WeightedRelationship

Interfaces Implemented: - Serializable - Validatable

Collaborating Classes: - Entity (relationship endpoints)

Attributes

id: UUID - Relationship identifier

type: str - Relationship type

source: Entity - Source entity

target: Entity - Target entity

properties: dict[str, Any] - Relationship properties

metadata: dict[str, Any] - Relationship metadata

Properties

is_directed: bool (whether relationship is directed) is_active: bool (whether relationship is active)

Behaviors

validate(): Validate relationship serialize(): Serialize relationship deserialize(): Deserialize relationship activate(): Activate relationship **deactivate()`: Deactivate relationship

Methods

validate()

Method Name: validate

Signature:

def validate(self) -> ValidationResult

Input Parameters: None

Return Type: ValidationResult

Preconditions: None

Postconditions: - Relationship is validated - Result is returned

Exceptions Raised: None

Example Usage:

result = relationship.validate()


3.10 Constraint Class

General

Class Name: Constraint

Description: Represents rules and limitations for entities and systems.

Design Rationale: Constraints provide the mechanism for enforcing rules and limitations.

Scientific Meaning: Physical laws, conservation rules, business rules, etc.

SDK Purpose: Provides the contract for constraints.

Relationships

Parent Class: ABC

Child Classes: - EqualityConstraint - InequalityConstraint - RangeConstraint - LogicalConstraint

Interfaces Implemented: - Serializable - Validatable

Collaborating Classes: - Entity (constrained entity) - State (constrained state)

Attributes

id: UUID - Constraint identifier

type: str - Constraint type

rule: str | Callable - Constraint rule

severity: ConstraintSeverity - Constraint severity

message: str | None - Constraint violation message

Properties

is_hard: bool (whether constraint is hard) is_soft: bool (whether constraint is soft)

Behaviors

evaluate(): Evaluate constraint validate(): Validate constraint **serialize(): Serialize constraint deserialize()`: Deserialize constraint

Methods

evaluate()

Method Name: evaluate

Signature:

def evaluate(self, context: dict[str, Any]) -> ConstraintResult

Input Parameters: - context: Evaluation context

Return Type: ConstraintResult

Preconditions: - Context must be valid

Postconditions: - Constraint is evaluated - Result is returned

Exceptions Raised: - ConstraintError if evaluation fails

Example Usage:

result = constraint.evaluate(context={"state": current_state})


3.11 Lifecycle Class

General

Class Name: Lifecycle

Description: Represents the lifecycle stages of entities.

Design Rationale: Lifecycle provides the mechanism for managing entity creation, evolution, and destruction.

Scientific Meaning: Birth, growth, death of entities.

SDK Purpose: Provides the contract for entity lifecycle management.

Relationships

Parent Class: ABC

Child Classes: - EntityLifecycle - SystemLifecycle

Interfaces Implemented: - Observable - Serializable

Collaborating Classes: - Entity (lifecycle owner) - Event (lifecycle events)

Attributes

current_stage: LifecycleStage - Current lifecycle stage

history: list[LifecycleTransition] - Lifecycle transition history

metadata: dict[str, Any] - Lifecycle metadata

Properties

is_active: bool (whether in active stage) **is_destroyed:bool` (whether in destroyed stage)

Behaviors

transition_to(): Transition to new stage validate_transition(): Validate transition **serialize(): Serialize lifecycle deserialize()`: Deserialize lifecycle

Methods

transition_to()

Method Name: transition_to

Signature:

def transition_to(self, new_stage: LifecycleStage) -> None

Input Parameters: - new_stage: Target stage

Return Type: None

Preconditions: - Transition must be valid - Entity must be in valid current stage

Postconditions: - Lifecycle transitions to new stage - Transition event is emitted - History is updated

Exceptions Raised: - InvalidTransitionError if transition invalid - LifecycleError if transition fails

Example Usage:

lifecycle.transition_to(LifecycleStage.ACTIVE)


3.12 Event Class

General

Class Name: Event

Description: Represents discrete occurrences in the system.

Design Rationale: Events provide the mechanism for representing and handling discrete changes and observations.

Scientific Meaning: State changes, interactions, measurements, etc.

SDK Purpose: Provides the contract for event representation and handling.

Relationships

Parent Class: ABC

Child Classes: - StateChangeEvent - InteractionEvent - ObservationEvent - LifecycleEvent

Interfaces Implemented: - Serializable - Timestamped

Collaborating Classes: - Time (event timestamp) - Entity (event source)

Attributes

id: UUID - Event identifier

type: str - Event type

source: Entity | None - Event source

timestamp: datetime - Event timestamp

data: dict[str, Any] - Event data

metadata: dict[str, Any] - Event metadata

Properties

age: timedelta (time since event) is_recent: bool (whether event is recent)

Behaviors

serialize(): Serialize event **deserialize(): Deserialize event **validate(): Validate event

Methods

validate()

Method Name: validate

Signature:

def validate(self) -> ValidationResult

Input Parameters: None

Return Type: ValidationResult

Preconditions: None

Postconditions: - Event is validated - Result is returned

Exceptions Raised: None

Example Usage:

result = event.validate()


3.13 Observation Class

General

Class Name: Observation

Description: Represents the capture of entity/system evolution.

Design Rationale: Observations provide the mechanism for measuring and recording system state.

Scientific Meaning: Measurements, recordings, data collection.

SDK Purpose: Provides the contract for observation representation and handling.

Relationships

Parent Class: ABC

Child Classes: - DirectObservation - IndirectObservation - DerivedObservation

Interfaces Implemented: - Serializable - Timestamped - Validatable

Collaborating Classes: - Entity (observed entity) - State (observed state) - Time (observation timestamp)

Attributes

id: UUID - Observation identifier

entity_id: str - Observed entity ID

state: State - Observed state

timestamp: datetime - Observation timestamp

metadata: dict[str, Any] - Observation metadata

quality: ObservationQuality - Observation quality

Properties

is_valid: bool (whether observation is valid) age: timedelta (time since observation)

Behaviors

validate(): Validate observation serialize(): Serialize observation **deserialize(): Deserialize observation compare()`: Compare observations

Methods

validate()

Method Name: validate

Signature:

def validate(self) -> ValidationResult

Input Parameters: None

Return Type: ValidationResult

Preconditions: None

Postconditions: - Observation is validated - Result is returned

Exceptions Raised: None

Example Usage:

result = observation.validate()


3.14 Knowledge Class

General

Class Name: Knowledge

Description: Represents derived information from observations.

Design Rationale: Knowledge provides the mechanism for representing learned patterns, models, and insights.

Scientific Meaning: Learned patterns, models, insights from data.

SDK Purpose: Provides the contract for knowledge representation and application.

Relationships

Parent Class: ABC

Child Classes: - PatternKnowledge - ModelKnowledge - RuleKnowledge

Interfaces Implemented: - Serializable - Validatable

Collaborating Classes: - Observation (knowledge source)

Attributes

id: UUID - Knowledge identifier

type: str - Knowledge type

source_observations: list[Observation] - Source observations

content: dict[str, Any] - Knowledge content

confidence: float - Knowledge confidence

metadata: dict[str, Any] - Knowledge metadata

Properties

is_reliable: bool (whether knowledge is reliable) age: timedelta (time since knowledge creation)

Behaviors

validate(): Validate knowledge serialize(): Serialize knowledge **deserialize(): Deserialize knowledge apply(): Apply knowledge **update(): Update knowledge

Methods

apply()

Method Name: apply

Signature:

def apply(self, context: dict[str, Any]) -> KnowledgeResult

Input Parameters: - context: Application context

Return Type: KnowledgeResult

Preconditions: - Knowledge must be valid - Context must be applicable

Postconditions: - Knowledge is applied - Result is returned

Exceptions Raised: - KnowledgeError if application fails

Example Usage:

result = knowledge.apply(context={"state": current_state})


3.15 Transformation Class

General

Class Name: Transformation

Description: Represents state changes and conversions.

Design Rationale: Transformations provide the mechanism for representing and executing state changes.

Scientific Meaning: Operations, computations, evolutions.

SDK Purpose: Provides the contract for transformation representation and execution.

Relationships

Parent Class: ABC

Child Classes: - LinearTransformation - NonlinearTransformation - StochasticTransformation

Interfaces Implemented: - Serializable - Validatable

Collaborating Classes: - State (transformation target)

Attributes

id: UUID - Transformation identifier

type: str - Transformation type

parameters: dict[str, Any] - Transformation parameters

preconditions: list[Constraint] - Transformation preconditions

postconditions: list[Constraint] - Transformation postconditions

Properties

is_applicable: bool (whether transformation is applicable)

Behaviors

apply(): Apply transformation **validate(): Validate transformation serialize(): Serialize transformation **deserialize(): Deserialize transformation

Methods

apply()

Method Name: apply

Signature:

def apply(self, state: State) -> State

Input Parameters: - state: Input state

Return Type: State

Preconditions: - State must be valid - Preconditions must be satisfied

Postconditions: - Transformation is applied - New state is returned

Exceptions Raised: - TransformationError if application fails - PreconditionError if preconditions not satisfied

Example Usage:

new_state = transformation.apply(current_state)


3.16 Space Class

General

Class Name: Space

Description: Represents spatial context for entities and systems.

Design Rationale: Space provides the mechanism for representing geometric or topological context.

Scientific Meaning: Euclidean space, Hilbert space, configuration space.

SDK Purpose: Provides the contract for spatial representation and operations.

Relationships

Parent Class: ABC

Child Classes: - EuclideanSpace - HilbertSpace - ConfigurationSpace

Interfaces Implemented: - Serializable - Validatable

Attributes

dimension: int - Space dimension

type: str - Space type

origin: list[float] - Space origin

basis: list[list[float]] - Space basis

metadata: dict[str, Any] - Space metadata

Properties

is_finite: bool (whether space is finite) is_bounded: bool (whether space is bounded)

Behaviors

validate(): Validate space **serialize(): Serialize space deserialize(): Deserialize space **transform(): Transform coordinates **distance()`: Calculate distance

Methods

distance()

Method Name: distance

Signature:

def distance(self, point1: list[float], point2: list[float]) -> float

Input Parameters: - point1: First point - point2: Second point

Return Type: float

Preconditions: - Points must be valid - Points must be in space

Postconditions: - Distance is calculated - Result is returned

Exceptions Raised: - SpaceError if calculation fails

Example Usage:

dist = space.distance([0, 0], [1, 1])


3.17 Time Class

General

Class Name: Time

Description: Represents temporal context for entities and systems.

Design Rationale: Time provides the mechanism for representing temporal progression.

Scientific Meaning: Continuous time, discrete time, relativistic time.

SDK Purpose: Provides the contract for temporal representation and operations.

Relationships

Parent Class: ABC

Child Classes: - ContinuousTime - DiscreteTime - RelativisticTime

Interfaces Implemented: - Serializable - Comparable

Attributes

value: float - Time value

unit: str - Time unit

reference: datetime | None - Reference time

metadata: dict[str, Any] - Time metadata

Properties

is_absolute: bool (whether time is absolute) is_relative: bool (whether time is relative)

Behaviors

validate(): Validate time **serialize(): Serialize time deserialize(): Deserialize time **compare(): Compare times **add(): Add time interval **subtract(): Subtract time interval

Methods

compare()

Method Name: compare

Signature:

def compare(self, other: Time) -> TimeComparison

Input Parameters: - other: Time to compare with

Return Type: TimeComparison

Preconditions: - Other time must be compatible

Postconditions: - Times are compared - Result is returned

Exceptions Raised: - TimeError if comparison fails

Example Usage:

comparison = time.compare(other_time)


4. Interface Specifications

4.1 Identifiable Interface

Purpose: Provides contract for objects with unique identity.

Responsibility: Ensure objects can be uniquely identified and compared.

Methods: - get_id() -> str: Get unique identifier - set_id(id: str) -> None: Set unique identifier (if mutable)

Properties: - id: str: Unique identifier


4.2 Observable Interface

Purpose: Provides contract for objects that can emit events.

Responsibility: Enable event-driven architecture and observation patterns.

Methods: - add_observer(observer: Callable) -> None: Add event observer - remove_observer(observer: Callable) -> None: Remove event observer - emit_event(event: Event) -> None: Emit event to observers

Properties: - observer_count: int: Number of observers


4.3 Serializable Interface

Purpose: Provides contract for objects that can be serialized.

Responsibility: Enable data persistence and interchange.

Methods: - serialize(format: SerializationFormat) -> bytes: Serialize to bytes - deserialize(data: bytes, format: SerializationFormat) -> Self: Deserialize from bytes

Properties: - is_serializable: bool: Whether object is serializable


4.4 Validatable Interface

Purpose: Provides contract for objects that can be validated.

Responsibility: Ensure data integrity and consistency.

Methods: - validate() -> ValidationResult: Validate object - is_valid() -> bool: Check if object is valid

Properties: - validation_errors: list[str]: List of validation errors


4.5 Cloneable Interface

Purpose: Provides contract for objects that can be cloned.

Responsibility: Enable object copying and templating.

Methods: - clone(deep: bool = True) -> Self: Clone object - is_cloneable() -> bool: Check if object is cloneable

Properties: - is_deep_cloneable: bool: Whether deep cloning is supported


4.6 Comparable Interface

Purpose: Provides contract for objects that can be compared.

Responsibility: Enable object comparison and ordering.

Methods: - compare(other: Self) -> ComparisonResult: Compare with another object - equals(other: Self) -> bool: Check equality - is_less_than(other: Self) -> bool: Check if less than - is_greater_than(other: Self) -> bool: Check if greater than

Properties: - comparison_key: Any: Key for comparison


4.7 Timestamped Interface

Purpose: Provides contract for objects with temporal metadata.

Responsibility: Enable temporal tracking and auditing.

Methods: - get_timestamp() -> datetime: Get timestamp - set_timestamp(timestamp: datetime) -> None: Set timestamp (if mutable)

Properties: - timestamp: datetime: Object timestamp - age: timedelta: Time since timestamp


5. Method Contracts

5.1 Validation Result Contract

Type: ValidationResult

Attributes: - is_valid: bool: Whether validation passed - errors: list[ValidationError]: List of validation errors - warnings: list[ValidationWarning]: List of validation warnings

Methods: - add_error(error: ValidationError) -> None: Add error - add_warning(warning: ValidationWarning) -> None: Add warning - merge(other: ValidationResult) -> None: Merge with another result


5.2 Comparison Result Contract

Type: ComparisonResult

Attributes: - are_equal: bool: Whether objects are equal - similarity: float: Similarity score (0.0 to 1.0) - differences: dict[str, Any]: Detailed differences

Methods: - is_similar(threshold: float) -> bool: Check if similar above threshold


5.3 Interaction Result Contract

Type: InteractionResult

Attributes: - is_success: bool: Whether interaction succeeded - state_changes: dict[str, State]: State changes by entity - errors: list[InteractionError]: List of errors - metadata: dict[str, Any]: Result metadata

Methods: - get_entity_change(entity_id: str) -> State | None: Get state change for entity


5.4 Behaviour Result Contract

Type: BehaviourResult

Attributes: - is_success: bool: Whether behavior succeeded - output: Any: Behavior output - side_effects: list[SideEffect]: Side effects - metadata: dict[str, Any]: Result metadata

Methods: - has_side_effects() -> bool: Check if has side effects


5.5 Constraint Result Contract

Type: ConstraintResult

Attributes: - is_satisfied: bool: Whether constraint is satisfied - violation_message: str | None: Violation message if not satisfied - severity: ConstraintSeverity: Constraint severity

Methods: - is_violated() -> bool: Check if constraint is violated


6. Exception Hierarchy

QuantsMindError (from quantsmind.exceptions)
└── FoundationError
    ├── EntityError
    │   ├── InvalidStateError
    │   ├── InvalidLifecycleError
    │   ├── CloneError
    │   ├── DuplicatePropertyError
    │   ├── PropertyNotFoundError
    │   ├── InvalidPropertyError
    │   ├── RelationshipError
    │   ├── RelationshipNotFoundError
    │   ├── InvalidRelationshipError
    │   ├── NotEndpointError
    │   ├── ActiveRelationshipError
    │   ├── ConstraintError
    │   ├── ConstraintNotFoundError
    │   ├── InvalidConstraintError
    │   ├── ConstraintViolationError
    │   └── ObservationError
    ├── SystemError
    │   ├── DuplicateEntityError
    │   ├── InvalidEntityError
    │   ├── EntityNotFoundError
    │   └── SystemValidationError
    ├── StateError
    │   ├── InvalidStateError
    │   ├── IncompatibleStateError
    │   └── StateTransitionError
    ├── InteractionError
    │   ├── InvalidInteractionError
    │   ├── InteractionExecutionError
    │   └── ParticipantError
    ├── IdentityError
    │   ├── InvalidIdentityError
    │   ├── DuplicateIdentityError
    │   └── IdentityNotFoundError
    ├── PropertyError
    │   ├── InvalidPropertyError
    │   ├── DuplicatePropertyError
    │   └── PropertyNotFoundError
    ├── AttributeError
    │   ├── InvalidAttributeError
    │   ├── TypeError
    │   └── ConversionError
    ├── BehaviourError
    │   ├── InvalidBehaviourError
    │   ├── ExecutionError
    │   └── PreconditionError
    ├── RelationshipError
    │   ├── InvalidRelationshipError
    │   ├── RelationshipNotFoundError
    │   ├── CycleError
    │   └── NotEndpointError
    ├── ConstraintError
    │   ├── InvalidConstraintError
    │   ├── ConstraintNotFoundError
    │   ├── ConstraintViolationError
    │   ├── EvaluationError
    │   └── CircularDependencyError
    ├── LifecycleError
    │   ├── InvalidLifecycleError
    │   ├── InvalidTransitionError
    │   ├── TransitionError
    │   └── LifecycleStageError
    ├── EventError
    │   ├── InvalidEventError
    │   ├── EventNotFoundError
    │   └── EventOrderingError
    ├── ObservationError
    │   ├── InvalidObservationError
    │   ├── ObservationQualityError
    │   └── ObservationError
    ├── KnowledgeError
    │   ├── InvalidKnowledgeError
    │   ├── KnowledgeApplicationError
    │   └── KnowledgeUpdateError
    ├── TransformationError
    │   ├── InvalidTransformationError
    │   ├── TransformationApplicationError
    │   └── TransformationError
    ├── SpaceError
    │   ├── InvalidSpaceError
    │   ├── DimensionError
    │   ├── CoordinateError
    │   └── SpaceError
    ├── TimeError
    │   ├── InvalidTimeError
    │   ├── TimeConversionError
    │   ├── TimeReferenceError
    │   └── TimeError
    ├── ValidationError
    │   ├── ValidationRuleError
    │   ├── ValidationError
    │   └── ValidationError
    ├── SerializationError
    │   ├── SerializationError
    │   ├── DeserializationError
    │   ├── InvalidDataError
    │   ├── UnsupportedFormatError
    │   ├── IncompatibleVersionError
    │   └── SerializationError
    ├── InterfaceError
    │   ├── InterfaceNotImplementedError
    │   ├── InterfaceMethodError
    │   └── InterfaceError
    └── FactoryError
        ├── CreationError
        ├── ConfigurationError
        └── FactoryError

Exception Descriptions

FoundationError

Base exception for all foundation package errors.

EntityError

Base exception for entity-related errors.

SystemError

Base exception for system-related errors.

StateError

Base exception for state-related errors.

InteractionError

Base exception for interaction-related errors.

IdentityError

Base exception for identity-related errors.

PropertyError

Base exception for property-related errors.

AttributeError

Base exception for attribute-related errors.

BehaviourError

Base exception for behaviour-related errors.

RelationshipError

Base exception for relationship-related errors.

ConstraintError

Base exception for constraint-related errors.

LifecycleError

Base exception for lifecycle-related errors.

EventError

Base exception for event-related errors.

ObservationError

Base exception for observation-related errors.

KnowledgeError

Base exception for knowledge-related errors.

TransformationError

Base exception for transformation-related errors.

SpaceError

Base exception for space-related errors.

TimeError

Base exception for time-related errors.

ValidationError

Base exception for validation-related errors.

SerializationError

Base exception for serialization-related errors.

InterfaceError

Base exception for interface-related errors.

FactoryError

Base exception for factory-related errors.


7. Event Hierarchy

Event (base)
├── EntityEvent
│   ├── EntityCreated
│   ├── EntityInitialized
│   ├── EntityActivated
│   ├── EntityDeactivated
│   ├── EntitySuspended
│   ├── EntityDestroyed
│   ├── StateChanged
│   ├── PropertyAdded
│   ├── PropertyRemoved
│   ├── RelationshipAdded
│   ├── RelationshipRemoved
│   ├── ConstraintAdded
│   ├── ConstraintRemoved
│   ├── ConstraintViolated
│   └── ValidationFailed
├── SystemEvent
│   ├── SystemCreated
│   ├── EntityAdded
│   ├── EntityRemoved
│   ├── SystemValidated
│   ├── SystemActivated
│   └── SystemDestroyed
├── StateEvent
│   ├── StateChanged
│   ├── StateValidated
│   └── StateArchived
├── InteractionEvent
│   ├── InteractionCreated
│   ├── InteractionStarted
│   ├── InteractionCompleted
│   └── InteractionFailed
├── LifecycleEvent
│   ├── LifecycleTransition
│   ├── StageChanged
│   └── LifecycleError
└── ObservationEvent
    ├── ObservationCreated
    ├── ObservationRecorded
    └── ObservationQualityChanged

Event Descriptions

EntityEvent

Base event for entity-related events.

SystemEvent

Base event for system-related events.

StateEvent

Base event for state-related events.

InteractionEvent

Base event for interaction-related events.

LifecycleEvent

Base event for lifecycle-related events.

ObservationEvent

Base event for observation-related events.


8. Validation Strategy

8.1 Validation Principles

  1. Early Validation: Validate as early as possible in the object lifecycle
  2. Comprehensive Validation: Validate all aspects of an object
  3. Clear Error Messages: Provide clear, actionable error messages
  4. Validation Composition: Support composition of validation rules
  5. Performance: Ensure validation is performant and does not impact critical paths

8.2 Validation Levels

Level 1: Structural Validation

  • Validate object structure
  • Validate required fields
  • Validate field types

Level 2: Semantic Validation

  • Validate business rules
  • Validate constraints
  • Validate relationships

Level 3: Cross-Object Validation

  • Validate cross-object constraints
  • Validate system-level invariants
  • Validate consistency

8.3 Validation Architecture

Validator (base interface)
├── StructuralValidator
├── SemanticValidator
├── CrossObjectValidator
└── CompositeValidator

8.4 Validation Process

  1. Pre-validation: Check preconditions before validation
  2. Validation execution: Execute validation rules
  3. Post-validation: Check postconditions after validation
  4. Result aggregation: Aggregate validation results
  5. Error reporting: Report validation errors and warnings

8.5 Validation Rules

Entity Validation Rules

  • ID must be unique
  • Name must be non-empty
  • Type must be valid
  • State must be valid
  • Properties must be valid
  • Relationships must be valid
  • Constraints must be satisfied

System Validation Rules

  • Entity IDs must be unique within system
  • System constraints must be satisfied
  • System boundaries must be valid

State Validation Rules

  • State data must be valid
  • State must be compatible with entity type

Interaction Validation Rules

  • Participants must be valid
  • Parameters must be valid
  • Preconditions must be satisfied

9. Serialization Strategy

9.1 Serialization Principles

  1. Format Independence: Support multiple serialization formats
  2. Version Compatibility: Handle version differences gracefully
  3. Performance: Optimize for performance
  4. Security: Ensure sensitive data is handled securely
  5. Extensibility: Support custom serialization logic

9.2 Supported Formats

JSON

  • Human-readable
  • Widely supported
  • Good for configuration and debugging

YAML

  • Human-readable
  • More concise than JSON
  • Good for configuration

MessagePack

  • Binary format
  • More compact than JSON
  • Good for network transmission

Binary

  • Custom binary format
  • Maximum performance
  • Good for high-performance scenarios

Protocol Buffers

  • Schema-based
  • Efficient binary format
  • Good for cross-language compatibility

9.3 Serialization Architecture

Serializer (base interface)
├── JSONSerializer
├── YAMLSerializer
├── MessagePackSerializer
├── BinarySerializer
└── ProtobufSerializer

9.4 Serialization Process

  1. Pre-serialization: Check preconditions before serialization
  2. Data preparation: Prepare data for serialization
  3. Format conversion: Convert data to target format
  4. Validation: Validate serialized data
  5. Output: Output serialized data

9.5 Deserialization Process

  1. Pre-deserialization: Check preconditions before deserialization
  2. Data validation: Validate input data
  3. Format conversion: Convert data from source format
  4. Object reconstruction: Reconstruct objects from data
  5. Post-deserialization: Check postconditions after deserialization

9.6 Version Handling

  • Include version information in serialized data
  • Support migration between versions
  • Provide backward compatibility
  • Handle missing fields gracefully

10. UML Descriptions

10.1 Package Diagram

+---------------------+
|     foundation      |
+---------------------+
| entity.py           |
| system.py           |
| state.py            |
| interaction.py      |
| identity.py         |
| property.py         |
| attribute.py        |
| behaviour.py        |
| relationship.py     |
| constraint.py       |
| lifecycle.py        |
| event.py            |
| observation.py      |
| knowledge.py        |
| transformation.py   |
| space.py            |
| time.py             |
| interfaces.py       |
| protocols.py        |
| enums.py            |
| validators.py       |
| serializers.py      |
| factories.py        |
| exceptions.py       |
| constants.py        |
| types.py            |
+---------------------+

10.2 Class Diagram

+-------------------+       +-------------------+
|      Entity       |       |      System       |
+-------------------+       +-------------------+
| - id: UUID        |       | - id: UUID        |
| - name: str       |       | - name: str       |
| - state: State    |       | - entities: dict  |
| - properties: dict|       | - state: State    |
| - relationships:  |       | - constraints:    |
|   dict            |       |   list            |
+-------------------+       +-------------------+
| + create()        |       | + add_entity()    |
| + initialize()    |       | + remove_entity() |
| + activate()      |       | + get_entity()    |
| + deactivate()    |       | + validate()      |
| + destroy()       |       +-------------------+
| + clone()         |
| + observe()       |
| + validate()      |
+-------------------+
         |
         | uses
         |
+-------------------+       +-------------------+
|      State        |       |   Interaction     |
+-------------------+       +-------------------+
| - data: dict      |       | - id: UUID        |
| - timestamp: dt   |       | - type: str       |
| - version: int    |       | - participants:   |
+-------------------+       |   list            |
| + compare()       |       | - parameters: dict|
| + clone()         |       +-------------------+
| + validate()      |       | + execute()       |
+-------------------+       | + validate()      |
                            +-------------------+

+-------------------+       +-------------------+
|    Identity       |       |     Property      |
+-------------------+       +-------------------+
| - id: UUID        |       | - name: str       |
| - namespace: str  | - value: Attribute    |
+-------------------+       | - type: str       |
| + validate()      |       +-------------------+
+-------------------+       | + validate()      |
                            +-------------------+

+-------------------+       +-------------------+
|    Attribute      |       |    Behaviour      |
+-------------------+       +-------------------+
| - value: Any      |       | - name: str       |
| - type: str       |       | - type: str       |
+-------------------+       | - parameters: dict|
| + validate()      |       +-------------------+
| + compare()       |       | + execute()       |
+-------------------+       | + validate()      |
                            +-------------------+

+-------------------+       +-------------------+
|  Relationship     |       |   Constraint      |
+-------------------+       +-------------------+
| - id: UUID        |       | - id: UUID        |
| - type: str       |       | - type: str       |
| - source: Entity  |       | - rule: str/func  |
| - target: Entity  |       +-------------------+
+-------------------+       | + evaluate()      |
| + validate()      |       | + validate()      |
+-------------------+       +-------------------+

10.3 Sequence Diagram

Actor      Entity      State      Interaction      Event
 |           |           |            |              |
 | create()  |           |            |              |
 |---------> |           |            |              |
 |           | initialize()           |              |
 |           |---------> |            |              |
 |           |           |            |              |
 | activate()|           |            |              |
 |---------> |           |            |              |
 |           | emit_event()           |              |
 |           |---------> |            |              |
 |           |           |--------->  |              |
 |           |           |            |              |
 | interact()|           |            |              |
 |---------> |           |--------->  |              |
 |           |           |            | execute()    |
 |           |           |            |--------->    |
 |           |           |            |              |
 |           | update_state()         |              |
 |           |---------> |            |              |
 |           |           | emit_event()              |
 |           |           |--------->  |--------->    |

10.4 Dependency Diagram

+-------------------+
|   interfaces.py   |
+-------------------+
        ^
        |
+-------------------+       +-------------------+
|     entity.py     |<------|    identity.py    |
+-------------------+       +-------------------+
        ^                          ^
        |                          |
+-------------------+       +-------------------+
|    system.py      |       |   property.py     |
+-------------------+       +-------------------+
        ^                          ^
        |                          |
+-------------------+       +-------------------+
|    state.py       |<------|   attribute.py    |
+-------------------+       +-------------------+
        ^
        |
+-------------------+
|  interaction.py   |
+-------------------+
        ^
        |
+-------------------+
|   behaviour.py    |
+-------------------+
        ^
        |
+-------------------+
| relationship.py   |
+-------------------+
        ^
        |
+-------------------+
|  constraint.py    |
+-------------------+
        ^
        |
+-------------------+
|   lifecycle.py    |
+-------------------+
        ^
        |
+-------------------+
|     event.py      |
+-------------------+
        ^
        |
+-------------------+
|  observation.py   |
+-------------------+
        ^
        |
+-------------------+
|   knowledge.py    |
+-------------------+
        ^
        |
+-------------------+
| transformation.py |
+-------------------+
        ^
        |
+-------------------+       +-------------------+
|     space.py      |       |     time.py       |
+-------------------+       +-------------------+

11. Testing Strategy

11.1 Testing Principles

  1. Test Isolation: Tests should be independent and isolated
  2. Test Coverage: Aim for high test coverage
  3. Test Clarity: Tests should be clear and self-documenting
  4. Test Performance: Tests should be fast and efficient
  5. Test Maintainability: Tests should be easy to maintain

11.2 Test Categories

Unit Tests

  • Test individual classes and methods
  • Test in isolation
  • Fast execution

Integration Tests

  • Test interactions between classes
  • Test module integration
  • Moderate execution time

Regression Tests

  • Test against known bugs
  • Prevent regressions
  • Continuous execution

Performance Tests

  • Test performance characteristics
  • Identify bottlenecks
  • Periodic execution

11.3 Test Scenarios

Entity Tests

Positive Tests

  • Create entity with valid data
  • Initialize entity with valid state
  • Activate entity
  • Deactivate entity
  • Clone entity
  • Observe entity
  • Validate entity
  • Serialize entity
  • Deserialize entity
  • Update entity state
  • Add property
  • Remove property
  • Add relationship
  • Remove relationship
  • Add constraint
  • Remove constraint

Negative Tests

  • Create entity with invalid name
  • Create entity with invalid type
  • Initialize entity with invalid state
  • Activate entity with violated constraints
  • Clone non-cloneable entity
  • Serialize non-serializable entity
  • Deserialize invalid data
  • Update state with invalid state
  • Add duplicate property
  • Remove non-existent property
  • Add invalid relationship
  • Remove non-existent relationship
  • Add violated constraint
  • Remove non-existent constraint

Boundary Tests

  • Create entity with empty name
  • Create entity with maximum length name
  • Add maximum number of properties
  • Add maximum number of relationships
  • Add maximum number of constraints
  • Update state with maximum size data

Validation Tests

  • Validate entity with invalid ID
  • Validate entity with invalid state
  • Validate entity with invalid properties
  • Validate entity with invalid relationships
  • Validate entity with violated constraints

Serialization Tests

  • Serialize to JSON
  • Serialize to YAML
  • Serialize to MessagePack
  • Serialize to Binary
  • Deserialize from JSON
  • Deserialize from YAML
  • Deserialize from MessagePack
  • Deserialize from Binary
  • Serialize with version compatibility
  • Deserialize with version compatibility

Performance Tests

  • Create 1000 entities
  • Clone 1000 entities
  • Serialize 1000 entities
  • Deserialize 1000 entities
  • Update state 1000 times
  • Validate 1000 entities

System Tests

Positive Tests

  • Create system with valid data
  • Add entity to system
  • Remove entity from system
  • Get entity from system
  • List entities in system
  • Validate system
  • Serialize system
  • Deserialize system

Negative Tests

  • Create system with invalid name
  • Add duplicate entity to system
  • Remove non-existent entity
  • Get non-existent entity
  • Validate invalid system

Boundary Tests

  • Add maximum number of entities
  • List entities with complex filters

State Tests

Positive Tests

  • Create state with valid data
  • Compare states
  • Clone state
  • Validate state
  • Serialize state
  • Deserialize state
  • Apply transformation

Negative Tests

  • Create state with invalid data
  • Compare incompatible states
  • Clone non-cloneable state
  • Apply invalid transformation

Interaction Tests

Positive Tests

  • Create interaction with valid data
  • Add participant
  • Remove participant
  • Execute interaction
  • Validate interaction
  • Serialize interaction
  • Deserialize interaction

Negative Tests

  • Create interaction with invalid data
  • Execute interaction with invalid participants
  • Execute interaction with violated constraints

Identity Tests

Positive Tests

  • Create identity with valid data
  • Validate identity
  • Compare identities
  • Serialize identity
  • Deserialize identity

Negative Tests

  • Create identity with invalid data
  • Create duplicate identity

Property Tests

Positive Tests

  • Create property with valid data
  • Validate property
  • Set value
  • Get value
  • Serialize property
  • Deserialize property

Negative Tests

  • Create property with invalid data
  • Set invalid value

Attribute Tests

Positive Tests

  • Create attribute with valid data
  • Validate attribute
  • Compare attributes
  • Convert attribute
  • Serialize attribute
  • Deserialize attribute

Negative Tests

  • Create attribute with invalid data
  • Convert to incompatible type

Behaviour Tests

Positive Tests

  • Create behaviour with valid data
  • Execute behaviour
  • Validate behaviour
  • Serialize behaviour
  • Deserialize behaviour

Negative Tests

  • Create behaviour with invalid data
  • Execute behaviour with violated preconditions

Relationship Tests

Positive Tests

  • Create relationship with valid data
  • Validate relationship
  • Activate relationship
  • Deactivate relationship
  • Serialize relationship
  • Deserialize relationship

Negative Tests

  • Create relationship with invalid data
  • Create relationship with invalid endpoints
  • Activate invalid relationship

Constraint Tests

Positive Tests

  • Create constraint with valid data
  • Evaluate constraint
  • Validate constraint
  • Serialize constraint
  • Deserialize constraint

Negative Tests

  • Create constraint with invalid rule
  • Evaluate constraint with invalid context

Lifecycle Tests

Positive Tests

  • Create lifecycle with valid data
  • Transition to valid stage
  • Validate transition
  • Serialize lifecycle
  • Deserialize lifecycle

Negative Tests

  • Create lifecycle with invalid data
  • Transition to invalid stage
  • Transition from invalid stage

Event Tests

Positive Tests

  • Create event with valid data
  • Validate event
  • Serialize event
  • Deserialize event

Negative Tests

  • Create event with invalid data
  • Create event with invalid timestamp

Observation Tests

Positive Tests

  • Create observation with valid data
  • Validate observation
  • Compare observations
  • Serialize observation
  • Deserialize observation

Negative Tests

  • Create observation with invalid data
  • Create observation with invalid state

Knowledge Tests

Positive Tests

  • Create knowledge with valid data
  • Apply knowledge
  • Update knowledge
  • Validate knowledge
  • Serialize knowledge
  • Deserialize knowledge

Negative Tests

  • Create knowledge with invalid data
  • Apply knowledge with invalid context

Transformation Tests

Positive Tests

  • Create transformation with valid data
  • Apply transformation
  • Validate transformation
  • Serialize transformation
  • Deserialize transformation

Negative Tests

  • Create transformation with invalid data
  • Apply transformation with invalid state
  • Apply transformation with violated preconditions

Space Tests

Positive Tests

  • Create space with valid data
  • Validate space
  • Transform coordinates
  • Calculate distance
  • Serialize space
  • Deserialize space

Negative Tests

  • Create space with invalid dimension
  • Transform invalid coordinates
  • Calculate distance with invalid points

Time Tests

Positive Tests

  • Create time with valid data
  • Validate time
  • Compare times
  • Add time interval
  • Subtract time interval
  • Serialize time
  • Deserialize time

Negative Tests

  • Create time with invalid value
  • Compare incompatible times
  • Add incompatible intervals

12. Documentation Structure

12.1 Documentation Standards

Module Documentation

  • Purpose
  • Scientific Meaning
  • Responsibilities
  • Dependencies
  • Future Extensions

Class Documentation

  • Overview
  • Responsibilities
  • Design Rationale
  • Scientific Meaning
  • SDK Purpose

Method Documentation

  • Overview
  • Parameters
  • Return Type
  • Preconditions
  • Postconditions
  • Exceptions Raised
  • Example Usage

Attribute Documentation

  • Type
  • Purpose
  • Constraints
  • Default Value

12.2 Documentation Structure

docs/
├── foundation/
│   ├── README.md
│   ├── overview.md
│   ├── entity.md
│   ├── system.md
│   ├── state.md
│   ├── interaction.md
│   ├── identity.md
│   ├── property.md
│   ├── attribute.md
│   ├── behaviour.md
│   ├── relationship.md
│   ├── constraint.md
│   ├── lifecycle.md
│   ├── event.md
│   ├── observation.md
│   ├── knowledge.md
│   ├── transformation.md
│   ├── space.md
│   ├── time.md
│   ├── interfaces.md
│   ├── protocols.md
│   ├── enums.md
│   ├── validators.md
│   ├── serializers.md
│   ├── factories.md
│   ├── exceptions.md
│   ├── constants.md
│   ├── types.md
│   ├── examples.md
│   └── api-reference.md

12.3 Documentation Content

Overview

  • High-level introduction to the Foundation package
  • Key concepts and philosophy
  • Usage scenarios

Module Documentation

  • Detailed documentation for each module
  • Class diagrams
  • Sequence diagrams
  • Examples

API Reference

  • Complete API reference
  • Method signatures
  • Parameter descriptions
  • Return types
  • Exceptions

Examples

  • Code examples for common use cases
  • Best practices
  • Patterns and anti-patterns

Developer Notes

  • Implementation considerations
  • Performance considerations
  • Extension guidelines

13. Future Roadmap for Foundation Package

13.1 Phase 1: Core Implementation (R0.3.0)

Timeline: 3 months

Goals: - Implement all abstract classes as concrete base classes - Implement all interfaces - Implement basic validators - Implement basic serializers (JSON, YAML) - Implement basic factories - Implement exception hierarchy - Implement enum definitions - Implement type definitions

Deliverables: - Fully implemented foundation package - Unit tests for all modules - Integration tests - Documentation

13.2 Phase 2: Advanced Features (R0.4.0)

Timeline: 3 months

Goals: - Implement advanced validators - Implement advanced serializers (MessagePack, Binary, Protocol Buffers) - Implement advanced factories - Implement validation composition - Implement serialization composition - Implement performance optimizations - Implement caching mechanisms

Deliverables: - Advanced validation system - Advanced serialization system - Performance benchmarks - Optimization documentation

13.3 Phase 3: Cross-Language Support (R0.5.0)

Timeline: 6 months

Goals: - Design C++ implementation - Design Rust implementation - Design Java implementation - Design Go implementation - Design Julia implementation - Implement language bindings - Implement cross-language serialization

Deliverables: - Language-specific design documents - Cross-language serialization format - Language bindings - Cross-language tests

13.4 Phase 4: Distributed Systems (R0.6.0)

Timeline: 6 months

Goals: - Implement distributed entity synchronization - Implement distributed state consistency - Implement distributed constraint satisfaction - Implement distributed interaction coordination - Implement distributed observation collection - Implement distributed knowledge sharing

Deliverables: - Distributed entity system - Distributed state management - Distributed constraint system - Distributed interaction system - Distributed observation system - Distributed knowledge system

13.5 Phase 5: Advanced Features (R1.0.0)

Timeline: 12 months

Goals: - Implement entity versioning and migration - Implement entity composition patterns - Implement system composition patterns - Implement interaction composition patterns - Implement constraint optimization - Implement constraint learning - Implement behavior learning - Implement knowledge refinement - Implement knowledge transfer - Implement space composition - Implement time composition - Implement advanced lifecycle management

Deliverables: - Advanced entity system - Advanced system system - Advanced interaction system - Advanced constraint system - Advanced behavior system - Advanced knowledge system - Advanced space system - Advanced time system - Advanced lifecycle system

13.6 Phase 6: Performance and Scalability (R1.1.0)

Timeline: 6 months

Goals: - Implement performance optimizations - Implement scalability improvements - Implement memory optimizations - Implement CPU optimizations - Implement I/O optimizations - Implement network optimizations - Implement distributed optimizations

Deliverables: - Performance benchmarks - Scalability benchmarks - Optimization documentation - Performance tuning guide

13.7 Phase 7: Security and Compliance (R1.2.0)

Timeline: 6 months

Goals: - Implement security features - Implement encryption - Implement authentication - Implement authorization - Implement auditing - Implement compliance features - Implement privacy features

Deliverables: - Security documentation - Compliance documentation - Security tests - Compliance tests


Conclusion

This specification provides a complete architecture for the QuantsMind SDK Foundation Package. The Foundation Package serves as the universal ontology underlying all domain packages in the SDK, providing a coherent model for representing entities, systems, states, interactions, and their evolution over space and time.

The specification includes:

  1. Complete package tree structure
  2. Detailed module descriptions
  3. Comprehensive class specifications
  4. Interface specifications
  5. Method contracts
  6. Exception hierarchy
  7. Event hierarchy
  8. Validation strategy
  9. Serialization strategy
  10. UML descriptions
  11. Testing strategy
  12. Documentation structure
  13. Future roadmap

This specification is designed to be language-independent and can be implemented in Python, C++, Rust, Java, Go, Julia, and other languages. It provides a solid foundation for building a universal scientific computing SDK that can support quantum computing, physics, chemistry, biology, astronomy, cosmology, finance, AI, and other scientific domains.